Lazy eye in kids can affect their schoolwork and social life. UNICEF is now supporting an Iranian startup using virtual reality to treat it! Instead of patching, kids play fun VR games to strengthen their vision, turning treatment into a game.
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The Hidden Dangers of Computer Games. A young boy in India 🇮🇳 was deeply immersed in a modern online game powered by advanced AI — a game so realistic that you virtually see yourself inside it, the virtual reality (VR Game) But the line between the game and reality blurred as his mind got trapped in the virtual world and unable to return to the physical. He was rushed to the hospital still “playing” inside his subconscious, yet unresponsive to the outside world Sadly, the doctors couldn’t save him. He later passed away 😔 This is a wake-up call. As technology grows more powerful, so do its risks. Families must stay alert. Games are fun, but unchecked obsession can turn deadly. What do you think about this? #gaming #technology #awareness #family #children #health #life
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Computer scientists at Princeton are working to bring virtual reality into the physical world, with the potential to enhance a variety of experiences, including remote collaboration, education, entertainment and gaming. Check out the full article here: https://lnkd.in/eqTef3xR Image/video credits: Princeton University #VR #MixedReality #MR #robotics #technology #engineering #innovation
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CYBRID, a VR arcade rhythm game drawing inspiration from Pistol Whip, has launched in early access on the Meta Quest platform. Players engage in on-rails sci-fi action, utilizing swords and pistols to clear cyborg enemies within a neon-lit urban environment. The gameplay involves running, jumping, dodging, and deflecting incoming fire, all synchronized to the rhythm. Key features include customizable color schemes for game elements and gameplay modifiers such as time acceleration. A free demo is also available on Quest. What are your thoughts on rhythm-based VR experiences in professional or enterprise applications? #VRGaming #CYBRID #MetaQuest #EarlyAccess #VirtualReality #RhythmAction #explorewithquest #QuestCreatorPartner
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AR and VR sports games improve psychological well-being and ease loneliness Physical sports have long been known to help with anxiety and mental health. But can augmented and virtual reality sports games improve psychological well-being and reduce loneliness? Researchers at Michigan State University's Department of Kinesiology say yes. via News Medical Device / Technology News Feed
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"DrakkenRidge," a new VR fantasy adventure, is now available on Quest 3. Developed by Garage Collective, this game draws comparisons to old-school RuneScape, featuring a semi-open world and a distinct retro art style. Players can explore five extensive maps, engage in physics-based combat with parrying mechanics, and utilize crafting systems for potions and tools. Customization options allow for diverse combat approaches, from sword and shield to battlemage setups. While initial impressions note some minor technical issues, the core gameplay is described as robust, and the game's scope is considered appropriate for a studio of its size. What are your thoughts on VR games that blend classic RPG elements with modern VR mechanics? #VRGaming #Quest3 #DrakkenRidge #VRDevelopment #GameRelease #VirtualReality #explorewithquest #QuestCreatorPartner
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The latest update for the VR mech action game Iron Rebellion introduces 16-player warzones, significantly increasing the player cap from 8 across all maps and game modes. Developer Black Beach Studio reports extensive optimization efforts, resulting in performance improvements of up to 25% on Quest hardware, with PC VR also benefiting from these enhancements. Further additions include a redesigned intro screen, three new training scenarios, and enhanced UI interaction. The update also brings new community maps, "Iron Forge" and a preview of an official map "NK". How do these updates impact your perspective on VR multiplayer experiences and game development optimization? #VoodooDEVR #VRDevelopment #GameUpdate #IronRebellion #VRGaming #QuestVR #PCVR #explorewithquest #QuestCreatorPartner
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XR Games and Obstinate are collaborating on "Smash Eat Grow," a new free-to-play multiplayer VR experience slated for early access release soon on Quest. This game invites players to become "Smashers," ravenous alien creatures tasked with exploring and destroying an entirely edible rendition of planet Earth. The core gameplay involves punching, grabbing, wielding, throwing, and consuming anything visible to grow into the largest Smasher on the map. Notably, smaller Smashers also become part of the food chain. The developers have committed to an ongoing roadmap, incorporating player feedback for future expansions including new maps, game modes, Smashers, powers, and customizations. Storm Griffith, Obstinate Founder and CEO, describes it as a long-held dream to offer such a destructible and interactive VR city experience. What potential do you see for player-driven roadmaps in early access VR titles? #VoodooDEVR #VRExperience #VRGaming #GameDevelopment #QuestVR #EarlyAccess #XRGames #Obstinate #explorewithquest #QuestCreatorPartner
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What do you get when a game developer who studied *media aesthetics* drops his musical masterpiece into VR? You get THIS. Tetsuya Mizuguchi—the genius behind Rez and Tetris Effect—is back, and he’s bringing the iconic *Lumines* to virtual reality for the first time with *Lumines Arise.* According to UploadVR, this is not just a remaster—it’s an emotional upgrade. Mizuguchi calls it a “portal” to self-discovery. When you play, you’re not just solving puzzles, you’re *making music* with your actions, in perfect sync with sweeping beats. The original *Lumines* sold over a million copies on the PSP. Now, *Arise* takes that same vibe into full VR immersion on PlayStation VR2 and PC VR starting November Twelfth. If you’ve never felt zen inside a rhythm puzzle before—this will blow your mind. Don’t sleep on this one.
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A new VR title, 'Sherlock Holmes: The Master Detective', has quietly launched for Quest 3 and 3S. Developed by Messworks, this adventure puzzle game immerses players as the famous detective, tasked with uncovering a conspiracy behind a series of murders. Players will explore detailed 3D crime scenes, utilize tools such as a magnifying glass and fingerprint scanner to find hidden objects, and engage with fully voiced suspects through branching dialogues. Both seated and roomscale gameplay options are supported. How do you see VR changing the landscape for narrative-driven puzzle games? #VRDevelopment #GamingNews #Quest3 #VirtualReality #SherlockHolmes #explorewithquest #QuestCreatorPartner
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VR Development is filled with challenges you don't face in traditional games. Here's a fun breakdown of how I solved the player height problem for my VR arcade game on the Meta Quest 2 and 3! #VR #IndieGame #IndieDev
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