UNICEF East Asia and Pacific’s Post

In Viet Nam’s Central Highlands, Y Hỉnh, a 12-year-old girl created a farm-themed board game, inspired by village life—using Micro:bit Educational Foundation technology to spark collaboration, creativity, and pride in her culture. 🎮 🌱 Her project is part of Tinkering with Tech, where UNICEF, partners, and local education leaders help students, especially girls, gain STEAM (science, technology, engineering, arts and maths) and digital skills to tackle real-world challenges. See how Y Hỉnh is breaking barriers for girls in tech. Her inspiring story is in the comments 👇 UNICEF Viet Nam Mirjana Unčanin Ticiana Garcia-Tapia Raweekarn (Paopao) Amarachgul Jude Hanan Hugo Ruiz Verastegui UNICEF Digital Technology

  • No alternative text description for this image
Effie GUO

Global Health Partnerships Director 🤝| Strategic Partnerships, Digital Health, Market Access 🌐| I Help NGOs & MNCs Scale Health Innovation with 3X Growth across Developed & LMIC Markets🚀

13h

UNICEF East Asia and Pacific, this is truly inspiring! Y Hỉnh's ingenuity in blending traditional village life with Micro:bit technology beautifully illustrates how digital skills can empower cultural pride and problem-solving. It's fantastic to see "Tinkering with Tech" fostering such creative innovation, especially for girls in STEAM. #STEAM #DigitalInclusion

Like
Reply
See more comments

To view or add a comment, sign in

Explore content categories