Hey folks! If you target UWP and Windows Mixed Reality or HoloLens with Unity, you can't use the Linear Color Space because it's not supported. Few months ago, I released an image effect that applies the Gamma correction. Today I added a PostProcessing Stack V2 extension. That means you can use the PP Stack V2 + Linear + SRP with HoloLens or Windows MR :) #UWP #WindowsMR #Unity #PostProcessing