Technical Animation TD at Rhythm & Hues
Greater Los Angeles Area
Technical Animation TD at Rhythm & Hues
Greater Los Angeles Area
I am currently working on fur and cloth dynamic simulation for R&H. I am also very proficient in some 3-D software packages such as Maya and Houdini, as well as several programming/scripting languages i.e. MEL, Python, C. I have experience in both UNIX and Windows environments and have some knowledge of video compression/editing/compositing.
Alias Maya, SideFX Houdini, Adobe CS, Adobe AE, Premier, Final Cut Pro.
(Privately Held; Motion Pictures and Film industry)
October 2009 — Present (3 months)
I am currently working on character cleanup, cloth simulation, and fur simulation for movie The Cabin In The Woods.
(Privately Held; 1-10 employees; Design industry)
December 2006 — Present (3 years 1 month)
Design and upkeep of website.
(Privately Held; Motion Pictures and Film industry)
June 2009 — October 2009 (5 months)
I will be doing hair and cloth simulations, and deformation cleanup on Alvin and The Chipmunks 2.
(Privately Held; Motion Pictures and Film industry)
April 2009 — June 2009 (3 months)
Deformation cleanup, cloth simulation, and secondary animation on Aliens in the Attic(They Came From Upstairs).
(Privately Held; Motion Pictures and Film industry)
March 2009 — April 2009 (2 months)
Geometry cleanup, muscle harmonics, and muscle flex animation on Land of the Lost.
(Privately Held; Motion Pictures and Film industry)
November 2008 — March 2009 (5 months)
Cloth and rigid body dynamic simulations, deformation cleanup, and other technical animation on The Night At The Museum 2.
(Privately Held; 501-1000 employees; Motion Pictures and Film industry)
July 2008 — November 2008 (5 months)
Cloth and rigid body dynamic simulations, deformation cleanup, and other technical animation on They Came From Upstairs.
(Privately Held; 501-1000 employees; Motion Pictures and Film industry)
April 2008 — June 2008 (3 months)
Cloth and fur simulations, deformation cleanup, and cg character to character interaction on The Mummy 3.
(Privately Held; 501-1000 employees; Motion Pictures and Film industry)
December 2007 — April 2008 (5 months)
Technical animation, with fur and cloth sims, on The Incredible Hulk.
(Public Company; 501-1000 employees; Entertainment industry)
August 2007 — November 2007 (4 months)
I was responsible for running CG fur and cloth dynamic simulations, and technical animation on movie shots for Alvin and the Chipmunks.
(Public Company; 501-1000 employees; Entertainment industry)
July 2007 — August 2007 (2 months)
An internship for learning pipeline, character rigging, and fur/cloth dynamic simulation at R&H Studios.
(Educational Institution; 51-200 employees; Information Technology and Services industry)
March 2007 — July 2007 (5 months)
Multimedia and Technology support for students, faculty, and staff.
(Entertainment industry)
2006 — 2007 (1 year )
(Public Company; 51-200 employees; Internet industry)
June 2000 — August 2000 (3 months)
Encoder of media commercial spots to a format for internet streaming. Encoder of NBC nightly news segment via satellite to internet streaming format.
BFA , Visual Effects , 2003 — 2006
Deans List, Alias Certification for Rigging.
BS , Computer Science , 1997 — 2002
Minor in Fine Arts