
Game Audio Designer
Orlando, Florida Area

Game Audio Designer
Orlando, Florida Area
(Computer Games industry)
January 2007 — Present (3 years 3 months)
Game Audio and Interactive outsourcing group. Sound Design, Interactive Audio technology, all forms of Audio development contracting available.
(Educational Institution; Higher Education industry)
2003 — Present (7 years )
Course Director of Advanced Interactive Audio at Full Sail University. Students in this course learn Interactive sound design, iPhone audio development, FMOD, and sound development for the Unreal engine.
(Computer Games industry)
2002 — 2009 (7 years )
(Computer Games industry)
2005 — 2006 (1 year )
A total conversion mod for DICE Bf2 including music, sound design, and implementation.
(Media Production industry)
January 1998 — February 2003 (5 years 2 months)
Staff Engineer for session recording, editing and Mixing of major label albums.
Clients inlcuded,
Teddy Riley
Jennifer Lopez
Joe
Ludacris
Martika
Brian McKnight
Enrique Eglisias
Paulina Rubio
Rudy Perez
among others
1996 — 1997
General Studies 1995 — 1996
Audio Design and Engineering for Video games, Records, and Post Production.
AES