Greater Los Angeles Area
- Current
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- Sr. Software Engineer at Enfotrace
- Senior Software Engineer at Smith Micro Software
- Past
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- Sr. Software Engineer at Networks In Motion
- Software Engineer at Ghostfire
- Software Applications Engineer at Arbiter Systems, Inc.
- Game Developer at WaveQuest
- Game Developer at genX Games
- Recommended
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4 people have recommended Tim - Connections
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83
connections
- Industry
- Computer Software
Tim Finer’s Summary
I am an application developer with complete lifecycle experience. I'm a master C++ coder (Brainbench certified).
I am an experienced coder. I've been writing "unmanaged" code since 1992: ever since Windows 3.1 came on floppy disks. I've done everything from patching and building linux kernels to making photoshop plugins.
I am relentless in my acquisition of knowledge. As a result, I have a wide and extensive array of interests. I'm a self taught programmer with a degree in Computer Science.
I have several years of management experience and enjoy mentoring.
My goal is to develop software in a design leadership position.
Tim Finer’s Specialties:
Software design, C++, Boost, STL, graphics algorithms, Win32, multithreading, debugging, Linux, Python, communication protocols, MFC, wxWidgets.
Tim Finer’s Experience
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Sr. Software Engineer
Enfotrace
(Consumer Electronics industry)
April 2009 — Present (4 months)
I work on the server side code of our cool GPS products.
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Senior Software Engineer
Smith Micro Software
(Public Company; 51-200 employees; SMSI; Computer Software industry)
May 2008 — Present (1 year 3 months)
I'm a resident C++ guy working on Smith Micro's connectivity products.
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Sr. Software Engineer
Networks In Motion
(Privately Held; 51-200 employees; Telecommunications industry)
November 2007 — February 2008 (4 months)
I work in Product Development.
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Software Engineer
Ghostfire
(Consumer Electronics industry)
August 2007 — October 2007 (3 months)
I worked on the next generation 2D graphics API and a mapping application.
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Software Applications Engineer
Arbiter Systems, Inc.
(Privately Held; 11-50 employees; Computer Hardware industry)
2000 — August 2007 (7 years)
I was responsible for the complete life cycle for several products to configure and visualize data from metrology equipment.
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Game Developer
WaveQuest
(Privately Held; 11-50 employees; Computer Software industry)
1996 — 1997 (1 year)
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Game Developer
genX Games
(Privately Held; 1-10 employees; Computer Software industry)
1996 — 1997 (1 year)
Tim Finer’s Contact Settings
Interested In:
- career opportunities
- consulting offers
- new ventures
- expertise requests
- reference requests
- getting back in touch