Tim Finer

Current
Past
  • Sr. Software Engineer at Networks In Motion
  • Software Engineer at Ghostfire
  • Software Applications Engineer at Arbiter Systems, Inc.
  • Game Developer at WaveQuest
  • Game Developer at genX Games
Connections
83 connections
Industry
Computer Software

Tim Finer’s Summary

I am an application developer with complete lifecycle experience. I'm a master C++ coder (Brainbench certified).

I am an experienced coder. I've been writing "unmanaged" code since 1992: ever since Windows 3.1 came on floppy disks. I've done everything from patching and building linux kernels to making photoshop plugins.

I am relentless in my acquisition of knowledge. As a result, I have a wide and extensive array of interests. I'm a self taught programmer with a degree in Computer Science.

I have several years of management experience and enjoy mentoring.

My goal is to develop software in a design leadership position.

Tim Finer’s Specialties:

Software design, C++, Boost, STL, graphics algorithms, Win32, multithreading, debugging, Linux, Python, communication protocols, MFC, wxWidgets.


Tim Finer’s Experience

  • Sr. Software Engineer

    Enfotrace

    (Consumer Electronics industry)

    April 2009Present (4 months)

    I work on the server side code of our cool GPS products.

  • Senior Software Engineer

    Smith Micro Software

    (Public Company; 51-200 employees; SMSI; Computer Software industry)

    May 2008Present (1 year 3 months)

    I'm a resident C++ guy working on Smith Micro's connectivity products.

  • Sr. Software Engineer

    Networks In Motion

    (Privately Held; 51-200 employees; Telecommunications industry)

    November 2007February 2008 (4 months)

    I work in Product Development.

  • Software Engineer

    Ghostfire

    (Consumer Electronics industry)

    August 2007October 2007 (3 months)

    I worked on the next generation 2D graphics API and a mapping application.

  • Software Applications Engineer

    Arbiter Systems, Inc.

    (Privately Held; 11-50 employees; Computer Hardware industry)

    2000August 2007 (7 years)

    I was responsible for the complete life cycle for several products to configure and visualize data from metrology equipment.

  • Game Developer

    WaveQuest

    (Privately Held; 11-50 employees; Computer Software industry)

    19961997 (1 year)

  • Game Developer

    genX Games

    (Privately Held; 1-10 employees; Computer Software industry)

    19961997 (1 year)


Tim Finer’s Contact Settings

Interested In:

  • career opportunities
  • consulting offers
  • new ventures
  • expertise requests
  • reference requests
  • getting back in touch

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