
Animator
San Francisco Bay Area

Animator
San Francisco Bay Area
I graduated Ex'pression College with a bachelors in Animation and Visual Effects. Soon after that I worked at the game company Factor 5 creating in-game cutscenes, previs, and other character/creature animations on 4 games including the PS3 title Lair. I also animated on a Nicoderm commercial at The Orphanage, pre-vis on a sci-fi feature at Spy Post, and most recently creature vfx with a company called Authority FX. I am currently seeking contract work in the vfx industry.
Animating action sequences, fighting, pre-vis, and creatures.
(Motion Pictures and Film industry)
July 2009 — August 2009 (2 months)
Creature vfx animation for an unannounced film, and animation for shots on the 2009 ESPY's intro.
(Motion Pictures and Film industry)
February 2009 — April 2009 (3 months)
Pre-visualization on an unannounced film with art director Craig Hayes. Tasks included shot layout, camera and character animation, rough lighting and effects, and planning practical techniques for production.
(Computer Games industry)
January 2009 — March 2009 (3 months)
Animated in-game and cutscene movements for a biped and quadruped in a children's game prototype.
(Privately Held; Computer Games industry)
September 2007 — December 2008 (1 year 4 months)
Created complex cinematic sequences and in-game animations for the downloadable content on the PS3 game Lair, which included bipeds and quadrupeds interacting through dynamic constraints. Animated in-game characters, pre-visualization, and cloth simulation on 3 other unannounced next-gen titles.
(Privately Held; Motion Pictures and Film industry)
November 2008 — November 2008 (1 month)
Animated multiple creatures for a Nicoderm commercial directed by Genndy Tartakovsky. Worked under animation supervisor Webster Colcord to match the distinct 2D style in 3D.
(Privately Held; Information Technology and Services industry)
August 2007 — September 2007 (2 months)
Animated in-game characters for an educational game under the company Northstar Studios.
Bachelors of Applied Science , Animation and Visual Effects , 2004 — 2007
Film / Animation 2002 — 2004
movies, cars, motorcycles, video games, nunchucks