
Freelance 3D Artist
San Francisco Bay Area

Freelance 3D Artist
San Francisco Bay Area
Versatile 3D artist with experience in both video games and cinematic renders doing both character and environment art.
Poly Modeling, Texturing, Lighting, Rendering (VRay/Mental Ray), Rigging/Skinning
(Computer Games industry)
August 2008 — Present (1 year)
Work with various clients to do various things in 3D and general graphics.
(Privately Held; Animation industry)
September 2008 — December 2008 (4 months)
Modeling, Texturing and Lighting environments for Xavier and the Monsters vs. Aliens game cinematics
(Privately Held; 11-50 employees; Computer Games industry)
May 2008 — July 2008 (3 months)
Character art team - Modeled and textured game assets, fixed art-related bugs, processed outsourced art
(Privately Held; 11-50 employees; Computer Games industry)
October 2007 — May 2008 (8 months)
(Public Company; 5001-10,000 employees; ERTS; Computer Games industry)
April 2007 — October 2007 (7 months)
Animation/VFX 2007 — 2008
Took graduate classes in Maya, Animation and Storyboarding.
BA , Broadcasting/Telecom/Mass Media , 2002 — 2006