Software Engineer at IGT
Reno, Nevada Area
Software Engineer at IGT
Reno, Nevada Area
Goal:
Strive to design cutting-edge software using intelligent engineering.
Cryptography and Network Security, Service-Oriented Architecture, High-Performance/Reliability Systems
(Public Company; IGT; Gambling & Casinos industry)
August 2006 — Present (3 years)
• MSF Agile, Scrum, Software Design Patterns, SOA
• C# .Net 3.0/3.5 (WCF, WPF), VS05/08, Resharper, Team Build 2008
• Optimized high performance VLDB system in SQL Server 2005. Wrote SSIS packages and remote SQL Agent scripting.
• Wrote deployment documentation for SCEP, OCSP servers in Server 2008 PKI infrastructure. Conducted training personal and large group training sessions.
• Wrote OCSP client implementation for XP and Server 2003.
• Help lead a small team in a very large department project, coping with aggressive deadlines and both state or jurisdictional regulatory bodies and casino management customers driving requirements.
• Lead interdepartmental task force on adopting a standards-based multiplatform communications security infrastructure.
• Served as a point of contact for outside competing vendors and software suppliers for interoperability testing.
• In-depth knowledge of the Gaming Standards Association (GSA) Game-to-System (G2S) Protocol, and Point-to-Point Transport Security specification.
• Nevada Gaming Card Clearance
(Privately Held; 11-50 employees; Online Media industry)
July 2005 — August 2006 (1 year 2 months)
• C#/ASP.Net, Perl
• DHTML, CSS, Javascript
- Data-driven forms with complex validation
• Microsoft SQL 2000 Administration, Reporting
- T-SQL Stored Procedures
• Excel - Multitab-referencing spreadsheets
(Computer Software industry)
1998 — 1998 (less than a year)
MS , Computer Science , 2004 — 2007
BS , Computer Science , 2002 — 2003
BS , Computer Science , 1998 — 2001
computer games, computer hardware, skiing
USPTO #pending "Gaming Machine Certificate Creation and Management"