
Eugene, Oregon Area

Eugene, Oregon Area
(Privately Held; Computer Games industry)
May 2007 — Present (2 years 7 months)
Oversees the internal game studio of GarageGames.com and all internal game development initiatives.
(Privately Held; Computer Games industry)
May 2005 — May 2007 (2 years 1 month)
Oversees and manages all internal technology initiatives.
(Privately Held; 1-10 employees; Computer Games industry)
November 2001 — May 2005 (3 years 7 months)
Oversees all aspects of Art Direction and Design for internally developed products and contract work. Lead Designer of BraveTree's first title, ThinkTanks.
(Privately Held; 1-10 employees; Computer Games industry)
November 2001 — May 2005 (3 years 7 months)
Sets direction for company identity and acts as contact for New Business.
(Public Company; 201-500 employees; Computer Games industry)
January 1997 — August 2001 (4 years 8 months)
Acted as Lead Artist, Technical Trainer, and mentor to Junior Artists. Responsible for Art Pipeline Design and Deployment, Tool Creation, Selection, and Training, Scheduling, and Creation of key art assets for game titles.