
Producer
San Francisco Bay Area

Producer
San Francisco Bay Area
I've been floating around the IT world for a few years, getting my feet wet in everything from programming, to hardware, to networking, etc. Bored to tears with all of it, I've found something that excites me... Managing Video Game projects. I started out in Project Management, but now have moved towards a Producer position, first starting at MBG Inc, then Mind Control Software, and now helping clients find developers in the bay area.
Production, Producing, Producer, People Management, Project Management, Scheduling, Budgeting, Liaison
(Computer Games industry)
March 2008 — Present (1 year 5 months)
Facilitated strategic partnerships between game development studios and agencies. Ensured successful delivery of games, interactive media, and online components between agencies and development studios. Managed the hand-off of deliverables during production cycles.
(Privately Held; 11-50 employees; Computer Software industry)
August 2007 — February 2008 (7 months)
Managed the customer relationship, focusing on improved online business processes. Ensured clients achieved goals, such as increased order values, revenues, or profits through website optimization. Taught web based training courses for clients. Managed internal engineering teams developing release updates.
(Information Technology and Services industry)
August 2004 — August 2007 (3 years 1 month)
Administered campus-wide IT projects. Developed and conducted Project Management and customer service seminars. Defined technical and functional requirements for new projects. Facilitated communication as liaison to other departments on campus. Developed new documentation methods and procedures. Ensured projects stayed within scope, on time, and within budget.
(Computer Games industry)
June 2002 — July 2004 (2 years 2 months)
Managed project teams in terms of budget, schedule, and as day-to-day servant of the team. Supervised scope change control. Participated in the design process. Managed the relationship between the publisher and upper management. Facilitated smooth communication between team members. Represented the entire team and the product to the media. Was responsible for the team's well being, both physical and mental.Managed the development during all production cycles. Created high level project schedules and milestone deliverables. Wrote proposals for business requirements and composed feasibility requirements for new game software developments. Managed the outsourced team. Lobbied for governmental funding.
(Computer Software industry)
February 2001 — May 2002 (1 year 4 months)
Assessed client’s needs and created web interfaces for various databases. Designed web pages utilizing applications including Flash, Dream Weaver, Fireworks and Front Page. Programmed in JavaScript, HTML, VB and PERL.
B.S. Business , Computer Information Systems , 1996 — 2002
General Interests: Scuba Diving, Gourmet Cooking, Gaming, Computer Modding, Wine, Hookahs, Independant and International Film, Hand Drumming, Traveling, IndieRock & World Rythms, Indie & International Film, and Middle Eastern Dance (bellydancing) to name a few. http://www.myspace.com/ijanda
IGDA, EIUCA, Champaign Urbana Jewish Federation, Countryside Elementary School Mentor