Izzy Medrano

Izzy Medrano

Writer, Concept Artist, and IP developer

Location
Los Angeles, California (Greater Los Angeles Area)
Industry
Entertainment

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Izzy Medrano's Overview

Current
Past
Education
Connections

500+ connections

Websites

Izzy Medrano's Summary

I am an experienced concept artist and art director with narrative development and writing skills.

Specialties: Concept Development, Drawing, Painting, Ideation, Story Development, Writing, Culture/ Creature/ Character creation, Product and prop design, Branding & Marketing, Character and Creature Concept Sculpting

Izzy Medrano's Experience

Founder, Writer, Concept Artist, and IP Developer

Thoughtgun Shells Studio

May 2013Present (1 year 5 months) Santa Monica, CA

As storytellers and brandmakers we strive to deliver original art and writing that overflows with unique ideas. Thoughtgun Shells wants to create inclusive stories that find their origin in the richness of culture and raw diversity of the world we live in.

Our mission is to generate stories and properties where original visuals and concepts combine. To leave our audience in awe by resurrecting the enchantment of great storytelling that we remember from our youths. We aspire to create memorable experiences that will remain timeless and ignite the spark of creativity for generations to come.

Freelance Concept Artist & Illustrator

Respawn Entertainment

Privately Held; 51-200 employees; Computer Games industry

August 2014Present (2 months)

Concept art and illustration

Illustrator

Wizards of the Coast

Public Company; 201-500 employees; Entertainment industry

November 2005Present (8 years 11 months)

I develop and illustrate images for the Magic: the Gathering Game and marketing materials.

Freelance Concept Artist & Illustrator

Buddha Jones

Privately Held; 51-200 employees; Entertainment industry

August 2014September 2014 (2 months)

Concept Artwork, character development writing, and illustration for a green light pitch.

Concept Artist

Warner Bros. Pictures

Public Company; 10,001+ employees; TWX; Entertainment industry

June 2014July 2014 (2 months)

Concept Art for a greenlight pitch with Kasra Farahani and David Greene

Freelance Visual Development Artist

Riot Games

Privately Held; 1001-5000 employees; Computer Games industry

September 2013January 2014 (5 months) Santa Monica, CA

Freelance world building and visual development exploration.

Character Design Instructor

Red Engine Studios

May 2011December 2013 (2 years 8 months)

Character design studio, as well as entertainment portfolio building.

Lead Character Concept Artist

SCEA Santa Monica

Public Company; 1001-5000 employees; SNE; Entertainment industry

June 2011May 2013 (2 years) Santa Monica

I was responsible for large chunks of the visual development. I worked closely with the Director and Art Director to help create huge moments, and awesome new aesthetics. I also managed a team of brilliant concept artist that have blossomed into incredible professionals in their own right. I also built a great deal of experience with art direction for games, marketing, and branding.

Character Design Online Instructor

Gnomon School of Visual Effects

Privately Held; 11-50 employees; Entertainment industry

January 2013March 2013 (3 months)

Introduction to character design with a focus on innovative direction.

Painting/ Concept Art Instructor

Otis College of Art and Design

Educational Institution; 201-500 employees; Higher Education industry

September 2007December 2011 (4 years 4 months)

Helping to share the practical logic of light and color for painting in the concept art and illustration industries.

Instructor

CGMA

January 2011August 2011 (8 months)

This was an introduction to character design class

Snr Character/ Creature Concept Artist

SCEA Santa Monica

Public Company; 1001-5000 employees; SNE; Entertainment industry

May 2007June 2011 (4 years 2 months)

I was responsible for creature and character visual development. As well as training and aiding the progression of Junior level staff.

Senior Character concept artist

Sony Computer Entertainment America

Public Company; 1001-5000 employees; SNE; Entertainment industry

2007June 2011 (4 years)

I was responsible for creature and character visual development. As well as training and aiding the progression of Junior level staff.

Snr Character Concept Artist

Sony Santa Monica

Public Company; 10,001+ employees; SNE; Consumer Electronics industry

2007June 2011 (4 years)

I was responsible for creature and character visual development. As well as training and aiding the progression of Junior level staff.

Educational Institution; 201-500 employees; Higher Education industry

20072008 (1 year)

I taught advanced fundamentals for painting. My focus was primarily illustration and painting using the logic of light and color theory.

Concept Artist

Neversoft

Public Company; 51-200 employees; ATVI; Computer Games industry

20052007 (2 years)

I was responsible for creature and character visual development.

concept artist

Neversoft Entertainment

Public Company; 51-200 employees; ATVI; Computer Games industry

20052007 (2 years)

I was responsible for creature and character visual development.

Izzy Medrano's Volunteer Experience & Causes

  • Volunteer Interests

    • Causes I care about:

      • Animal Welfare
      • Arts and Culture
      • Education
      • Science and Technology

Izzy Medrano's Skills & Expertise

  1. Drawing
  2. Painting
  3. Creature Animation
  4. Concept Development
  5. Character Designs
  6. Marketing
  7. Character Animation
  8. Plot
  9. Zbrush
  10. Concept Design
  11. Digital Painting
  12. Video Games
  13. Conceptual Art
  14. Texturing
  15. Storyboarding
  16. Game Development
  17. Game Design
  18. Digital Illustration
  19. Traditional Animation
  20. Visual Arts
  21. Illustrator
  22. Creative Direction
  23. Texture Painting
  24. Illustration
  25. Characters
  26. Animation
  27. UV mapping
  28. Digital Sculpting
  29. Environment Art
  30. Modeling
  31. Art
  32. Awesomeness
  33. 3D
  34. Graphic Design
  35. Lighting
  36. Computer Animation
  37. Digital Art
  38. PS3
  39. Unreal Engine 3
  40. Sculpture
  41. Visual Effects
  42. Xbox 360
  43. Computer Games
  44. Art Direction
  45. Film
  46. Comics

View All (46) Skills View Fewer Skills

Izzy Medrano's Education

Art Center College of Design

Bachelor of Fine Arts, Concept Art/ Visual Development

20012005

Graduated with Honors

Schell Sculpture Studio

NA, Creature and character sculpture

20102010

Learned clay sculpting techniques used for film in masks and maquettes .

Izzy Medrano's Additional Information

Websites:
Interests:

Diving, Skateboarding, Painting, Reading, Gaming, Writing, Drawing

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