
VFX CG Supervisor
Greater Los Angeles Area

VFX CG Supervisor
Greater Los Angeles Area
phone: fad-take-two
United States permanent resident, right to work and reside in United States, Canadian citizenship.
Graham Clark was educated at Pratt Institute, Ryerson University, Sheridan College, Savannah College of Art and Design, Rochester Institute of Technology, studying fine arts, film, and computer graphics. As an aid to fine art painting Graham researched Computer Graphics in 1986 at Pratt Institute, but was discouraged by the interactivity of the tools available at the time. A decade later at Sheridan College he discovered Softimage Alias and Prisms and fully entered the field of CG.
Graham has worked as a live action feature film storyboarder, as a senior TD at Action Synthese in France on the CG feature Dougal The Magic Roundabout, as an Artist at CafeFX, 2000 Strong and Psyop in California, at Studio Nouveau on the game Resident Evil, as CG supervisor at Omation/Paramount on the feature Barnyard, as CG supervisor at Warner Brothers on the CG shorts for PEPFAR, and as VFX Supervisor/Stereographer at Paramount Pictures.
As an Educator Graham worked in the Rogers Center at Ryerson University and Chaired the Computer Art Department at Savannah College of Art and Design, at the time growing into the largest department at the worlds largest Art College, where he founded 5 undergraduate and graduate programs, 3D/VFX, 2D Animation, Interactive Design, one of the first degree awarding Game Development programs, and founded the worlds first Undergraduate and Graduate Motion Graphics and Broadcast Design programs.
fine art, film and graphic education and background, VFX CG supervision, management, pipeline, hair fur, tools, stereographer, stereo 3D, S3D, rigging, facial animation systems, cg animation, traditional art, fine art, storyboard, RnD, DEV, Look DEVelopment, scripting, jscript, vb, some programming C# etc, purchasing, recruiting, education, professor, Autodesk Softimage, XSI, Sidefx Houdini, Derivative Touch, rusty at Flint/Flame, Autodesk Maya, Nuke, the usual CG/VFX applications etc,
(Motion Pictures and Film industry)
July 2009 — Present (1 month)
(Sports industry)
July 2000 — Present (9 years 1 month)
(Since the question seems to come up quite a bit, this is what I do when I'm not doing CG. Its fun building, and its outside.)
Helped shape the course, pushed acres of dirt with tractors and shoveled miles of trenches for years in the rain with our partners, but I think the course looks great, and for the last few years, it and the restaurant have been doing quite well:
http://www.9hole.com/
(Privately Held; Animation industry)
May 2009 — June 2009 (2 months)
http://www.psyop.tv/
(Motion Pictures and Film industry)
April 2009 — May 2009 (2 months)
some Motion Graphics etc. for Electronic Arts, E3
(Motion Pictures and Film industry)
June 2008 — December 2008 (7 months)
5 CG shorts, from an empty floor, to moving, installation, a deal, finding crew, laying pipe, look DEV, tools, to a finished product on time, for a good cause, in 3 1/2 months.
http://www.warnerbros.com/
http://hivfreegeneration.warnerbros.com/
http://www.pepfar.gov
(Entertainment industry)
February 2008 — May 2008 (4 months)
http://www.imdb.com/title/tt0473298/
-Character rigs, built various tools eg. rig bake, set up transfers between Autodesk Motionbuilder and Softimage XSI, workgroups, basic pipeline, and developed an extensive facial animation tool that acted as standalone for animators or adjunct to Softimage Face Robot, etc
(Public Company; VIA; Entertainment industry)
February 2007 — February 2008 (1 year 1 month)
-VFX/CG sup, stereographer etc on various film and in house undisclosable development projects.
Investigated various techniques for 2D->3D stereo conversion of CG and live features and stereographic cinematography and post tools and worked with various major VFX/CG industry vendors.
-Supervised Sonys 2D->3D stereo conversion of the Paramount Pictures Logo, first presented in front of Beowulf.
-Last project: Managed Look Development on CG feature pre-pre-production.
Paramount Pictures http://www.paramount.com/
5555 Melrose Ave. Hollywood, CA 90038
(Management Consulting industry)
June 2007 — July 2007 (2 months)
I was personally recommended to Southpark, and hired on to produce pipeline recommendations for Southpark http://www.southparkstudios.com/
(Privately Held; Motion Pictures and Film industry)
October 2006 — January 2007 (4 months)
Worked on feaurette Lucifer http://posters.imdb.com/title/tt0993770/ mostly just building feathered/haired rigged wing assets and wing pipeline.
(Privately Held; Animation industry)
October 2005 — October 2006 (1 year 1 month)
The CG Supervisor of Barnyard. Managed CG crew,worked with Director, Art Director and Producers. Finished ahead of deadline. Supervised RnD directly designing pipeline, tools and lookDEV.
http://www.barnyardmovie.com/
Feature film Barnyard http://www.imdb.com/title/tt0414853/
Interview: http://www.xsibase.com/articles.php?detail=117
(Privately Held; Animation industry)
March 2005 — October 2005 (8 months)
Developed department, designed pipeline within and to other departments. DEV'd tools for hair dynamics, grooming and look.
(Motion Pictures and Film industry)
November 2004 — March 2005 (5 months)
Worked directly with RnD dept on pipeline and tools for the crew of Barnyard in every department.
Presented at the 1st meeting, XSI | Los Angeles on Custom Tools For Production. http://www.xsila.com/images/meeting1.gif
(Motion Pictures and Film industry)
January 2004 — September 2004 (9 months)
-TD for the Animation department, also helped with Modeling, Texture and Lighting dept. tools later supporting the Flame artist with the other FX artists helping them with tool development.
-Technical Animator for a few shots of Dougal, The Magic Roundabout.
Dougal: http://us.imdb.com/character/ch0057693/
Action Synthese: http://www.actionsynthese.com/
-Interview with Frédéric Bonometti mentioning some of my work:
http://www.3dvf.com/modules/publish/Interviews_1358_3.html
(Educational Institution; Higher Education industry)
January 1996 — June 2000 (4 years 6 months)
http://www.scad.edu/
During the year 1996 as chair of the Computer Art Department it grew from 300 to 750 students.
I founded 5 Undergraduate and Graduate programs and developed curriculum for them:
-2D Animation
-3D Animation and VFX
-Interactive Design
-one of the two of the worlds first degree awarding Game Development programs
-the worlds first Undergraduate and Graduate Motion Graphics and Broadcast Design programs.
I also manged the budget and partnerships, and setup of the studios, of all departments.
Exhibitor at SIGGRAPH for many years.
I also co-founded the VHS project, Virtual Historic Savannah Project that Greg later took to greater hights. http://vsav.scad.edu/ VHS won many awards including the US National Endowment for the Humanities.
Member of a number of local business assosiations including BETA.
I was one of the Hosts and mangers for the Delphi conference, invitees included many of the top recognized CG and film industry professionals.
(Motion Pictures and Film industry)
1995 — 1996 (1 year)
(Public Company; Broadcast Media industry)
1994 — 1995 (1 year)
(Educational Institution; Higher Education industry)
1994 — 1995 (1 year)
http://www.ryerson.ca
(Privately Held; 51-200 employees; Motion Pictures and Film industry)
1993 — 1994 (1 year)
Storyboards, Documentary Director, Casting assist, Video-assist, Art Department
Henry and Verlin http://posters.imdb.com/title/tt0110013/
- feature flim, 17 International Awards, Sussex Productions,
Producer John Board http://posters.imdb.com/name/nm0090159/,
Producer Simon Board http://posters.imdb.com/name/nm0090168/,
Director Gary Ledbetter
(Privately Held; Broadcast Media industry)
June 1993 — September 1993 (4 months)
http://www.maeproductionsinc.com
I mostly hand animated in various digital apps, and did some Prisms experimentation
(Privately Held; Broadcast Media industry)
June 1993 — September 1993 (4 months)
Documentary on Aids awareness, Karrin Donnan
Director Alan Gough http://posters.imdb.com/name/nm0332183/
(Privately Held; Broadcast Media industry)
June 1993 — September 1993 (4 months)
Tourettes Syndrome - Documentary
Director Alan Gough http://posters.imdb.com/name/nm0332183/
(Privately Held; Fine Art industry)
1990 — 1990 (less than a year)
Transported Fine Art and aided in setting up shows in Washington, Atlanta, Toronto
(Privately Held; Fine Art industry)
1990 — 1990 (less than a year)
(Privately Held; Fine Art industry)
1989 — 1990 (1 year)
Robert Longo http://posters.imdb.com/name/nm0519434/
http://en.wikipedia.org/wiki/Robert_Longo
Director of Johnny Mnemonic http://posters.imdb.com/title/tt0113481/
I worked mostly on series Black Flags at his studio
(Privately Held; 11-50 employees; Construction industry)
1989 — 1989 (less than a year)
Framed large estate homes, and golf course club houses
M.F.A. , Computer Animation , 2000 — 2012 (expected)
http://www.rit.edu/
Computer Art | Motion Graphics 1999 — 2000
http://www.scad.edu/
B.A.A. , Media/Photographic Arts , 1991 — 1995
http://www.ryerson.ca
Grad Cert. , Computer Animation , 1994 — 1994
http://www1.sheridaninstitute.ca/
B.F.A , Painting , 1986 — 1990
http://www.pratt.edu/
Printmaking, Art History 1986 — 1986
HSD , 1980 — 1986
Art Instructor: David Blackwood
downhill skiing, bridge climbing, snowboarding, kayak surfing, windsurfing, hiking, snorkeling, scuba diving
00 SPAS Honors show, Rochester Institute of Technology
06 TD love tour
02 XSI Hair Seminar, Senceca College
01 Houdini Training - POPs - Side Effects, Sidefx
98 Softimage Training, SIGGRAPH
98 Discreet Logic Flint / Flame training, Discreet, Montreal
97 Softimage Instructor Certification Level I & II, Video Central, Orlando
96 Houdini Training - Side Effects, Centennial College
96 Nichimen Training, Silicon Studios, L.A.
90 Honors, Pratt Institute
86 Art Honors, Trinity College School