3d Artist at Culver Studios
Greater Los Angeles Area
3d Artist at Culver Studios
Greater Los Angeles Area
I'm a 3d artist focusing on Modeling, Texturing, Lighting, and Rendering. I'm currently working in my field of interest and hope to do this for years to come.
I'm always looking for freelance and new exciting projects to work on.
Feel free to look at my website and email me.
Professional Skills:
-Caricature and traditional artist.
-Skills in Adobe Photoshop, BodyPaint 3d, Illustrator and Apple shake.
-Educational Skill in Alias Maya. (14 Month intensive course at Full Sail Real World Education)
-Hard Surface Modeling, Texturing and Lighting and Rendering as Major.
-Speaks English and Spanish.
Personal Skills:
-Broad understanding of color and 2d art.
-Very capable of team work.
-Scene Shading and Lighting.
-Charismatic and people person.
Software:
- Zbrush
-Maya
-Photoshop
-BodyPaint 3d
-Ilustrator
-Apple Shake
-Final Cut Pro
Maya, Shake, Photoshop, BodyPaint 3d, Final Cut Pro.
Hard Surface Modeling, Texturing, Rendering and Lighting. Traditional Artist and Team Oriented.
(Privately Held; Animation industry)
April 2008 — Present (1 year 4 months)
EA - Command and Conquer Red Alert 3 cinematics.
Blizzard - Star Craft Cinematics Pre-vis
Blizzard - Diablo 3 Cinematic Pre-vis
Dean Wright's - Kingdom Come
Disney's / Robert Zemeckis- Mars Needs Moms
Jon Favreau - Iron Man 2
Untitled Japanese Project
Non-disclosed EA project
Non-disclosed XBox 360 project
Final Destination 4
(Public Company; 201-500 employees; Entertainment industry)
July 2008 — December 2008 (6 months)
Tim Burton's - Alice in Wonderland
(Animation industry)
September 2007 — April 2008 (8 months)
History Channel - Battle 360 TV Show
(Animation industry)
May 2007 — January 2008 (9 months)
3d Artist for several small projects, including current undisclosed 360 game and architectural environments.
-Modeling, Texturing, Lighting and Rendering
(Animation industry)
September 2007 — October 2007 (2 months)
Red Bull Nascar Tent Visualization. (Modeling, Texturing, Lighting and Rendering.)
(Animation industry)
January 2007 — May 2007 (5 months)
Creation and organization of the products. Creation of 3d models, Photoshop concepts and Illustrator documents. Products involve: Batman, Superman, Betty Boop, Green Lantern, etc. Belt Buckles, Shirts, Hats, Jewelery, Web belts, Rings, etc.
(Educational Institution; 501-1000 employees; Animation industry)
August 2005 — November 2006 (1 year 4 months)
In charge of watching the computer labs and making sure that everything is left intact. Allows me to work on my own projects and develop and hone my skills.
(Privately Held; 11-50 employees; Animation industry)
August 2006 — October 2006 (3 months)
Textured a Model for Mix Stir Product "QT Chef".
(Privately Held; 1-10 employees; Fine Art industry)
January 2004 — July 2005 (1 year 7 months)
Being charismatic to atract people to the stand, drawing portraits of clients in a humorous way and making them lauph.
Computer Science , Lighting, Rendering and Zbrush. , 2007 — 2008
I am taking a few classes in Gnomon to polish my skills.
Computer Science , 2005 — 2006
Provided me with a broad understanding of the Artistic world, Technical, and 3d in general. Fullsail also pushed group projects, team work, responsibility and punctuality.
certificate , Fine Arts , 2003 — 2005
Provided me with a broad knowledge of Traditional Art skills. These involving, pencil sketches, acrylics, Color study, figure drawing, etc.
DRC Course Director Award
GCSD Course Director Award
OP Course Director Award