
Manage complex technology projects
Zürich Area, Switzerland

Manage complex technology projects
Zürich Area, Switzerland
System architecture, digital audio, digital video, video compression, streaming, software development, project management, managing consumer electronics manufacturing in China,
(Computer Software industry)
November 2008 — Present (9 months)
(Consumer Electronics industry)
January 2005 — June 2008 (3 years 6 months)
G-Lab designs, manufactures and distributes (direct/retail) the Geneva Sound System under the Geneva Lab brand. The Geneva Sound System is a complete audio system: it consists of an iPod dock, Cd player, FM tuner, digital amplifier and a speaker system - all in one box. It has a very clean look and has a very high quality piano lacquered surface. The three models (Models M, L, XL) have different output power ratings and different physical sizes.
Customers like the unique look (a Geneva Sound System looks more like an elegant furniture than a hifi system), and the studio quality sound.
http://genevalab.com
Products are sold in the US (since 2006) and Europe (since spring 2007).
The Geneva Sound System had many reviews in magazins and newspapers such as: New York Times, Frankfurter Allgemeine, Wired Magazine, PC Magazine, Robb Report, Vanity Fair, Audio (Germany), Sound & Visions, and many more.
Awards: Home Theatre Magazine, Rave Award 2007 for Model XL
(Privately Held; 51-200 employees; Semiconductors industry)
November 2001 — December 2004 (3 years 2 months)
BridgeCo AG, Dubendorf, Switzerland, is a Network System-on-a-chip seminconductor company.
At BridgeCo I started the Digital Media Player (DMP) product line. The DMP is a hardware and software reference design that uses BridgeCo ASICs and BridgeCo software. The DMP streams audio over WLAN or LAN from a PC (Upnp etc). It can also play Internet radios without the help of a PC. I was responsible for the system architecture, system design and software development. a wireless audio player solution, .
The DMP solution is used by companies such as SMC Networks, Linksys, Denon, Philips, TerraTec for their streaming audio products.
(Privately Held; Computer Software industry)
November 2000 — June 2001 (8 months)
Context based search technology.
(Computer Software industry)
July 2000 — November 2000 (5 months)
• Developed a module in the Burstware 3.0 that enabled to stream live broadcasts.
• Improved the core streaming algorithm of Burstware, added measuring and visualizing functionality.
Burst.com developed software for streaming of video and audio over the Internet (client and servers).
(Public Company; 1001-5000 employees; Computer Hardware industry)
September 1997 — June 2000 (2 years 10 months)
• Planed and implemented verification strategy in an ASIC project for a HD video compression engine using M-JPEG, MPEG-2, DV. Designed a test data generation software, an automatic test case execution framework, an ASIC simulator in C and a web-based test-case database.
• Developed tools to analyze, synthesize and manipulate compressed data, a visual comparison tool for images and a programmable test image generator. Optimized a DV software decoder so it could run in real-time on SGI workstations.
• Improved the performance of a software DV codec so it could run in real-time on SGI workstations.
Patents:
- Patent US 6,614,942 – “Constant Bitrate Algorithm”, patent is now owned by Microsoft
- Patent US 6,683,980 – “System and method for compressing data”, patent is now owned by Microsoft
- Pending patent application – “Scaleable lossless image compression”, filed on 7/28/2000
1997 — 1999
FH / B.S. , Electrical Engineering , 1990 — 1994
=== Patents ===:
- US Patent 6,614,942 – “Constant Bitrate Algorithm”, patent is now owned by Microsoft Corp., Redmont, WA (patent written while working at Silicon Graphics Inc.)
- US Patent 6,683,980 – “System and method for compressing data”, patent is now owned by Microsoft (patent written while working at Silicon Graphics Inc.)
- Pending US patent application – “Scaleable lossless image compression”, filed on 7/28/2000 (patent written while working at Silicon Graphics Inc.)