Erwin Coumans

Erwin Coumans

Simulation Lead at Sony Computer Entertainment America

San Francisco Bay Area

Current
Past
  • Senior Physics SDK Engineer at Havok / Telekinesys
  • Senior Developer at Not a Number / Blender
  • Software Developer at Guerilla Games (former Orange Games/Lostboys)
Education
  • Eindhoven University of Technology
Connections
212 connections
Industry
Computer Games
Websites

Erwin Coumans’s Summary

collision detection and physics research and development.

Erwin Coumans’s Specialties:

collision detection and rigidbody dynamics


Erwin Coumans’s Experience

  • Simulation Lead

    Sony Computer Entertainment

    (Public Company; 10,001 or more employees; Computer Games industry)

    May 2003Present (6 years 3 months)

  • Senior Physics SDK Engineer

    Havok / Telekinesys

    (Public Company; 11-50 employees; Computer Games industry)

    June 2001May 2003 (2 years)

  • Senior Developer

    Not a Number / Blender

    (Media Production industry)

    January 2000April 2001 (1 year 4 months)

    Game Engine Architect + R&D

  • Software Developer

    Guerilla Games (former Orange Games/Lostboys)

    (Computer Games industry)

    August 1998January 2000 (1 year 6 months)


Additional Information

Erwin Coumans’s Websites:


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