David Reeves

David Reeves

Gameplay Engineer

Greater Seattle Area
Computer Games

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David Reeves's Overview

  • Behavior Programmer at Rollands and Associates
  • Gameplay Engineer at Vicious Cycle Software
  • Computer Software Analyst II at Signature Research
  • Assistant M.I.S. Manager at Kit Pack Company

75 connections

David Reeves' Summary

Experienced gameplay and simulation programmer looking for work making great software even better.

Shipped Titles:
-Eat Lead (2009)
-Matt Hazard: Blood, Bath and Beyond (2010)


AI/Behavioral programming

David Reeves' Experience

Behavior Programmer

Rollands and Associates

November 2010Present (3 years 11 months)

Design, implementation, and documentation of entity behaviors for Marine Corps combat scenarios in Combat XXI.

Gameplay Engineer

Vicious Cycle Software

Computer Games industry

December 2008June 2010 (1 year 7 months)

Design, prototype and implementation of gameplay systems using finite state machines within Vicious Engine.

Designed and implemented AI framework for enemies.
Implemented AI for enemies and bosses.
Implemented player weapon systems.
Implemented TCRs on both PS3 and Xbox360 platforms for multiple titles.
Designed and implemented enemy AI targeting system for networked, multiplayer title.
Worked on performance testing and tuning for AI.
Shipped titles: Eat Lead, Matt Hazard: Blood, Bath and Beyond.
Other titles: From design to alpha of unannounced third-person sci-fi shooter.

Computer Software Analyst II

Signature Research

July 2007November 2008 (1 year 5 months)

Key developer for Combat XXI combined arms combat model.
Developed behaviors for user scenarios.
Implemented python scripting for behavioral control of objects.
Implemented observe and transport functionality.
Redesigned order systems for controlling objects.
Developed external tools for manipulation and viewing of data.
Implemented/redesigned GUI application for building scenarios.
Responsible for user training and support.

Assistant M.I.S. Manager

Kit Pack Company

January 1997January 2004 (7 years 1 month)

Built, installed and maintained PCs
Application development for internal tool needs
Performed software installation and support

David Reeves' Skills & Expertise

  1. Game Development
  2. Gameplay
  3. Xbox 360
  4. PS3
  5. Video Games
  6. Game Programming
  7. Python
  8. Programming
  9. Multiplayer
  10. Artificial Intelligence
  11. Software Engineering
  12. Software Development
  13. User Interface
  14. Gameplay Programming
  15. Wii

David Reeves' Education

New Mexico State University

B.S, Computer Science

David Reeves' Additional Information


game programming, serious games, commercial games, game technology

Groups and Associations:

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  • reference requests
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