Chris Power

Chris Power

Experienced Game Designer

Canada

Past
Education
  • Vancouver Film School
Connections
40 connections
Industry
Computer Games
Websites

Chris Power’s Summary

Moved to Vancouver, BC in 1999 and completed Vancouver Film School course in Classical Animation (2D). Moved into Video Game industry as an Game Tester, becamce an Associate Game Designer at Electronic Arts Black Box on the Need for Speed Franchise.
Currently am unemployed, looking to join a Gaming company and move into a Senior or Lead Design role within the next couple of years.

Chris Power’s Specialties:

Concept Design, Photoshop, Graphic Design, Brainstorming, Organization, Efficiency, MS Office


Chris Power’s Experience

  • Associate Game Designer

    Electronic Arts Black Box

    (Public Company; ERTS; Computer Games industry)

    April 2007January 2009 (1 year 10 months)

    - Used Career Editor tool to setup the structure of game Career, worked with Programmmers to design and populate game's Economy/Reward system.
    - Execute assigned tasks on time working towards established design of project.
    - Organizing testing data into useable information (Assisting in User data collection, Using Metrics, Fixes bugs as assigned).
    - Active brainstorming participant, contributes to vision of game through presented ideas.
    - Creates/Edits existing content and executes against detailed plan.
    - Currently working for the Need for Speed Franshise

    TItles worked on:
    Need for Speed: Pro Street (PS2, X360, PS3, PC, Wii)

  • QA Game Tester

    Electronic Arts Canada

    (Public Company; 1001-5000 employees; ERTS; Computer Games industry)

    June 2003April 2007 (3 years 11 months)

    - Develop training packages for new testers to get them up to date with team structure and testing plans.
    - Constructs a testing plan based on Feature briefs provided by Production.
    - Organized a small group of testers and focused on given area(s) of game to be tested.
    - Entered Issues into tracking database and verified fixes made by production.

    Titles worked on:
    James Bond 007: Everything or Nothing (PS2, Xbox, GameCube)
    Need for Speed: Underground 2 (PS2, Xbox, GameCube, PC)
    Need for Speed: Most Wanted (PS2, Xbox, GameCube, PC, X360)
    Def Jam: Fight for New York (PSP)
    The Sims 2: Pets (PSP)
    The Sims 2: Castaway (PSP)

  • Assistant Manager

    Blockbuster Video Canada

    (Public Company; 11-50 employees; Consumer Services industry)

    October 2000June 2003 (2 years 9 months)


Chris Power’s Education

  • Vancouver Film School

    Classical Animation (2D) 19992000

    Activities and Societies:
    Layout Design, Storyboarding, Colour Theory, Key Frames, Poses, Animation, Skteching, Life Drawing, Editing

Additional Information

Chris Power’s Websites:

Chris Power’s Interests:

Graphic Design, Character Design, Storyboarding, Colour Theory, RPG's, Game Design

Chris Power’s Groups:

  •    PartnerPoint - An Online Community of Microsoft Partners
  •    WSG
  •    Game Developers
  •    INTERACTIVE GROUP
  •    Streaming Media Professionals
  •    Web Standards Design + Development
  •    Electronic Entertainment Industry Network
  •    EA Alumni Group
  •    VideoGame Professionals
  •    Vancouver IT Professionals
  •    Cryptarchy VFX
  •    Linked:Vancouver
  •    Level Up! Opportunities for games people.

Chris Power’s Contact Settings

Interested In:

  • career opportunities
  • consulting offers
  • new ventures
  • job inquiries
  • expertise requests
  • business deals
  • reference requests
  • getting back in touch

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