Brandon Franklin

Brandon Franklin

Software Developer at Zilliant

Phoenix, Arizona Area

Current
Past
  • Level Designer at Cavedog Entertainment
  • Level 1 Programmer at Sierra On-Line
Education
  • Transylvania University
Connections
151 connections
Industry
Computer Software
Websites

Brandon Franklin’s Summary

I am an inventive and highly experienced Software Engineer, with a flair for finding elegant solutions to problems. I have direct experience in making everything from computer games, to business software, to genetic algorithms and beyond.

I've been programming since I was 10 years old. A genuine technophile, coding is in my blood. I follow technology trends the way some people follow their favorite football team. This means that for my employer, I provide a "live connection" to the latest and greatest technologies that can benefit my team, and I have a broad enough background to be able to take a lead in implementing those technologies.

Brandon Franklin’s Specialties:

Java, scalable and extensible architectures, elegant designs, XML/DOM, Swing/AWT, Groovy/Grails


Brandon Franklin’s Experience

  • Software Developer

    Zilliant

    (Privately Held; Computer Software industry)

    January 2009Present (7 months)

    Work on the Optimization team for flagship product. Heavy UI programming utilizing Spring, Hibernate, and XML configuration. Working remotely from my home in Mesa, AZ, with the team based in Austin, TX, and Lviv, Ukraine.

  • Senior Software Engineer

    Confirma, Inc.

    (Privately Held; 11-50 employees; Medical Devices industry)

    May 2006November 2008 (2 years 7 months)

    Help convert a successful breast MR scan analysis system into a platform to allow support for more types of scans. Mentor junior programmers. Work on all aspects of the product to improve scalability, performance, and architecture.

  • Senior Software Engineer

    Teranode Corporation

    (Privately Held; 11-50 employees; Computer Software industry)

    December 2005May 2006 (6 months)

    Work with the UI team on a Swing-based thick client. Implementation of custom Swing components. Design and implementation of a framework to allow a graph of data to be manipulated in tabular form.

  • Software Engineer and Consultant

    Digital Harbor, Inc.

    (Privately Held; 51-200 employees; Computer Software industry)

    October 2000October 2005 (5 years 1 month)

    Java development, with special emphasis on client-side GUI design and new collaboration technologies. Focus was on “thick client” technologies, including heavy use of Swing, MVC design, XML, and 2D graphics.

  • Level Designer

    Cavedog Entertainment

    (Public Company; 201-500 employees; Computer Games industry)

    August 1998August 2000 (2 years 1 month)

    Used creative talents to design interactive game levels, as well as using Java to write behavior scripts and do “game balance” analysis. Titles included:
    - Elysium
    - Total Annihilation: Kingdoms
    - Boneyards Multiplayer Service

  • Level 1 Programmer

    Sierra On-Line

    (Public Company; 201-500 employees; Computer Games industry)

    July 1997July 1998 (1 year 1 month)

    Used C++ and Win32 to do game programming. Titles worked on included:
    - Driver's Education 98
    - Driver's Education 99
    - Starsiege: Tribes


Brandon Franklin’s Education

  • Transylvania University

    Bachelor of Arts , Computer Science , 19931997

    Activities and Societies:
    Association for Computing Machinery

Additional Information

Brandon Franklin’s Websites:

Brandon Franklin’s Interests:

extropy, futurism, new technology, Grails, Java, XML, 2D graphics, Swing/AWT, software engineering, innovation

Brandon Franklin’s Honors:

Computer Science Award, Transylvania University, 1997


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