Andy Vella

Core Engineer at Telltale Games

San Francisco Bay Area

Current
Past
Education
  • Digipen Institute of Technology
Connections
74 connections
Industry
Computer Games

Andy Vella’s Summary

Tools and Content Programmer working on many areas of the game development pipeline. I enjoy working closely with level designers and artists to improve the day to day workflow of everyone working on the game in a variety of areas.

Andy Vella’s Specialties:

Content systems architecture, tools development, requirement capture and planning


Andy Vella’s Experience

  • Core Engineer

    Telltale Games

    (Privately Held; Computer Games industry)

    January 2009Present (7 months)

  • Software Engineer

    Factor 5

    (Privately Held; Computer Games industry)

    May 2006December 2008 (2 years 8 months)

  • CAID Intern

    Ford Motor Company

    (Public Company; Automotive industry)

    June 2005August 2005 (3 months)

    Used MEL scripting and the Maya API to assist in managing large data sets to speed up rendering of highly detailed models

  • IT Intern

    Ford Motor Company

    (Public Company; Automotive industry)

    June 2004August 2004 (3 months)

    Evaluated and tested new technologies for distributing software and managing large networks


Andy Vella’s Education

  • Digipen Institute of Technology

    BS , Computer Science , 20022006


Additional Information

Andy Vella’s Interests:

Hockey, video games

Andy Vella’s Honors:

Independent Games Festival, Student Showcase, 2004


Andy Vella’s Contact Settings

Interested In:

  • job inquiries
  • expertise requests
  • reference requests
  • getting back in touch

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