
Illustrator
Greater Seattle Area

Illustrator
Greater Seattle Area
Illustrator with a strong background in concept art and game development.
3d Studio Max, Maya, Photoshop, Painter, ZBrush, Concept Art, Texturing, Modeling Geometry, Environmental Modeling, Character Modeling, Prop modeling, Simple Animation, Advanced Shaders, Illustration, Oil Paints, Watercolor
(Arts and Crafts industry)
July 2008 — Present (1 year 5 months)
Working on freelance illustration for trade books, games, children's books
Clients: Wizards of the Coast/Hasbro, Duncan Toys, Fantasy Flight Games, Lerner Publications, Woodland Park Zoo, Edquist Design, Puget Sound Blood Center
(Privately Held; 201-500 employees; Computer Games industry)
November 2007 — July 2008 (9 months)
Concept artist and environmental artist on licensed games.
(Public Company; 51-200 employees; Computer Games industry)
December 2002 — August 2007 (4 years 9 months)
Champions of Norrath: Environmental art
Return to Arms: Environmental art, Character art, Animation
Justice League Heroes: Environmental art
Current project: Environmental art, Concept art
(Computer Games industry)
2003 — 2003 (less than a year)
Volunteer position to guide a group of students through the game making process.
1994 — 1998
Favorite games: Chrono Trigger, Secret of Mana, Zelda; A Link to the Past, Zelda; Ocarina of TIme, Super Metroid, Final Fantasy 3, Final Fantasy 7, Elder Scrolls; Oblivion, Ultima 7, Quest for Glory IV: Shadows of Darkness, Okami, Silent Hill, Fatal Frame, The Sims, Rez, Dungeon Keeper, Shadow of the Colossus, Ico,
Illustration published in Spectrum 11