Producer
Greater Los Angeles Area
Producer
Greater Los Angeles Area
Twelve years experience in interactive game production and testing. Worked on and shipped critically and financially successful franchises. Experience in managing music, movie, and OIP. Proven track record managing games on time and within budget. Ability to manage internal and external development teams to execute vision, goals, and meeting quality expectations. Global experience working with development and publishing teams based in various locations within the US, Canada, and England. In my personal time I enjoy playing MMO's, RTS, RPG, music games, fighting, and shooters.
Experienced in music and movie licensed based games, Team Management, Product Management, Creative, Localization, and QA.
(Public Company; Computer Games industry)
June 2009 — Present (8 months)
(Computer Games industry)
March 2004 — October 2008 (4 years 8 months)
Produced and shipped 50 Cent: Bulletproof and 50 Cent: Blood on the Sand for X360, PS3, and PSP. Also worked on WET and unannounced title with developer A2M.
(Computer Games industry)
March 1998 — March 2004 (6 years 1 month)
Worked on and shipped "No One Lives Forever" (PC/MAC and PS2) and No One Lives Forever 2 (PC/MAC) as well as movie based title "Fight Club"
(Computer Games industry)
August 1996 — February 1998 (1 year 7 months)
Lead Tester in the Fox Sports Interactive division. Also Lead Test on hit PC shooter Aliens vs Predator.
Computer Science 1991 — 1994