Senior Game Engineer at Turbine
San Francisco Bay Area
Senior Game Engineer at Turbine
San Francisco Bay Area
Application Developer and Programmer with experience in the video games industry as well with financial and government applications. Interested in all challenging programming applications.
C/C++, SQL Server, Visual Basic, Photoshop
(Privately Held; 201-500 employees; Computer Games industry)
August 2008 — Present (5 months)
(Privately Held; 11-50 employees; Computer Games industry)
April 2005 — July 2008 (3 years 4 months)
User interface and gameplay design and programming primarily in C++ and C.
(Privately Held; 1001-5000 employees; V; Computer Games industry)
July 2001 — April 2005 (3 years 10 months)
Game asset tools and gameplay design and programming primarily in C++ and C.
(Public Company; 10,001 or more employees; BAC; Banking industry)
October 2000 — June 2001 (9 months)
BS, Computer Science, 1992 — 1996