Product Strategy & Development for Telco's & Virtual Worlds
Rochester, United Kingdom
Product Strategy & Development for Telco's & Virtual Worlds
Rochester, United Kingdom
My professional experience spans: marketing strategies & product road maps, product development (internet, hosting and hosted solutions), writing, product management and hard-core IT.
My particular expertise is in developing products and services around emerging technologies, I do all aspects of development from Imagineering the service, creating the business case, developing specifications, negotiating partnerships, creating processes, launching and on-going management; though I favour the initial stages. I have worked on very high budget global telco projects and with smaller companies.
Increasingly I am working with people in order to make the most out of emerging virtual spaces such as Second Life, There, Habbo etc.
I also write academically about the ethics of technology and commercially about the application of emerging technologies.
Internet, Product Development, Application Services, Digitial Media, Virtual Worlds, Strategy Development, Service Management, Business Case Development
(Non-Profit; 1-10 employees; Think Tanks industry)
July 2007 — Present (1 year 4 months)
(Privately Held; 1-10 employees; Computer Games industry)
June 2007 — Present (1 year 5 months)
(Non-Profit; 1-10 employees; Philanthropy industry)
February 2007 — Present (1 year 9 months)
Providing advise on the use of new-media and creative spaces by 13-19yo's
(Non-Profit; 1-10 employees; Computer Games industry)
January 2007 — Present (1 year 10 months)
I am co-founder of the Digital Interactive Symposium: Edinburgh to be held on Aug 15th 2007 and possibly annually thereafter.
(Government Agency; 10,001 or more employees; Government Administration industry)
January 2006 — Present (2 years 10 months)
(Non-Profit; 1-10 employees; Computer Games industry)
November 2004 — Present (4 years)
(Privately Held; 1-10 employees; Internet industry)
June 2004 — Present (4 years 5 months)
(Government Agency; 10,001 or more employees; Government Administration industry)
October 2002 — January 2005 (2 years 4 months)
(Public Company; 1-10 employees; Media Production industry)
August 2004 — September 2004 (2 months)
(Privately Held; 1-10 employees; Internet industry)
June 2004 — July 2004 (2 months)
(Internet industry)
2001 — 2004 (3 years)
(Government Agency; 1001-5000 employees; Government Administration industry)
August 2001 — October 2002 (1 year 3 months)
(Public Company; 10,001 or more employees; Telecommunications industry)
October 2000 — July 2001 (10 months)
(Public Company; 10,001 or more employees; Telecommunications industry)
April 1999 — November 2000 (1 year 8 months)
(Privately Held; 11-50 employees; Internet industry)
January 1998 — August 1999 (1 year 8 months)
(Public Company; 10,001 or more employees; Broadcast Media industry)
March 1999 — April 1999 (2 months)
(Privately Held; 11-50 employees; Internet industry)
January 1999 — March 1999 (3 months)
(Public Company; 10,001 or more employees; Telecommunications industry)
May 1995 — June 1997 (2 years 2 months)
(Privately Held; 1-10 employees; Internet industry)
December 1993 — June 1995 (1 year 7 months)
(Privately Held; 1-10 employees; Marketing and Advertising industry)
January 1994 — May 1995 (1 year 5 months)
(Internet industry)
1993 — 1994 (1 year)
(Public Company; 10,001 or more employees; Pharmaceuticals industry)
September 1989 — December 1993 (4 years 4 months)
Physics, 1986 — 1989
Philosophy