Manager, Home Entertainment Strategy at Bose Corporation
Greater Boston Area
Manager, Home Entertainment Strategy at Bose Corporation
Greater Boston Area
I have an unusual combination of technical depth (Ph.D. from MIT in audio hacking and psychoacoustics) and business expertise (Bose, Forrester Research, marketing-communications consulting). This gives me the ability to see many sides of a problem. I'm high-bandwidth and I talk really really fast.
Audio and music signal processing; audio compression; technology assessment and planning; strategic analysis; business writing (whitepapers and reports); process development
(Privately Held; 5001-10,000 employees; Consumer Electronics industry)
May 2007 — Present (1 year 6 months)
Set strategic direction for Home Entertainment product and marketing investments. Represent Home Entertainment Division at Corporate Strategy Council. Support collaboration between Home Entertainment Marketing and Product Development organizations. Identify and drive key organizational improvement activities. Coach staff and management on effective strategy planning and execution. Transfer Home Entertainment best practices to other Bose organizations.
(Privately Held; 5001-10,000 employees; Consumer Electronics industry)
May 2002 — May 2007 (5 years 1 month)
Long-term technology assessment; early-stage new-product ideation and championing; allocate advanced development resources; facilitate strategic planning; support new-product development process.
(Sole Proprietorship; Myself Only; Information Technology and Services industry)
January 1997 — May 2002 (5 years 5 months)
I've done a whole bunch of diverse and interesting things around digital media. I invented audio fingerprinting technology that is being deployed to thousands of monitoring stations and millions of cellular handsets worldwide. I wrote technology columns for online magazines. I gave speeches and briefings to large conferences and key organizations about the future of media technology. I helped technology companies improve their marketing-communications collateral. And I developed beat-tracking software that animated a robotic sculpture made out of iron filings.
(Public Company; 201-500 employees; FORR; Market Research industry)
June 2000 — January 2002 (1 year 8 months)
Entertainment industry analyst; primary coverage responsibility for music/movies/videogames.
(Educational Institution; 201-500 employees; Research industry)
September 1993 — May 2000 (6 years 9 months)
Conducted research and received Ph.D. in audio signal processing and psychoacoustics. Served as Editor of MPEG-4 Audio standard and developed MPEG-4 Structured Audio coding system.
Ph.D., Media Arts and Sciences, 1993 — 2000
M.S., Media Arts and Sciences, August 1993 — July 1995
B.A., Computer Science / Linguistics, September 1989 — June 1993
1986 — 1989