
Product Manager, User Experience Design, IA, UI, & Creative
Greater New York City Area

Product Manager, User Experience Design, IA, UI, & Creative
Greater New York City Area
I am driven to create meaningful software which fulfills technologies promise of making human life better. Experience design should be based on real people, not technology fads. Does your product communicate? Does it connect people? Is it usable? These are the underpinnings of all good product design.
With over 13 years experience in the internet field, I know what works and what fails. I have a deep understanding of the design process, and the best approach to successful product design involves collaborating with real people. Being able to connect with people using a meaningful experience design process is what I do.
Please contact me directly to find out what I can do for you.
My website www.studioroom.com includes:
User Experience Design
Web Product Design
Interaction Design
Usability & User Research
Art Direction, Branding & Identity
Photography
Search Engine & Keyword Management
Flash Development & Production
Web Development
(Sole Proprietorship; 1-10 employees; Online Media industry)
June 2006 — Present (2 years 5 months)
Studioroom helps companies create a brand, conceive their products, and build their businesses online. We work with technologists and engineers to bring design & usability into their software. We also create interactive consumer focused marketing pieces for anybody looking to promote themselves online.
(Public Company; 501-1000 employees; twx; Online Media industry)
September 2005 — May 2006 (9 months)
At AOL I redesigned AOL Communication Suite which is designed for over 15 million AOL members as well as AIM, and Netscape mail users. This was a high level project featuring Web 2.0 interactions such as AJAX, and ever so much more.
(Public Company; 501-1000 employees; Online Media industry)
May 2005 — July 2005 (3 months)
User Experience Designer, Contractor
I worked on enhancements to eBay.com. My UI work at eBay involved Information Architecture, User Flows, Use Cases, Creating Prototypes, 'vetting' new eBay enhancements. For details please contact me directly.
(Public Company; 10,001 or more employees; SNE; Online Media industry)
January 2002 — November 2004 (2 years 11 months)
Sony BSCe in San Francisco is a subsidiary of Sony Company of America which manages software and engineering projects for Sony. My work at Sony BSCe involved a lot of usability and user research for Sony web properties. I also designed (the first release of) Sony Connect.
(Privately Held; 11-50 employees; Online Media industry)
November 2000 — January 2002 (1 year 3 months)
Kick.com was a richly PERSONALIZED music and entertainment online destination. Kick was purchased by Sony.
(Privately Held; 11-50 employees; Internet industry)
April 2000 — October 2000 (7 months)
(Public Company; Online Media industry)
July 1996 — April 2000 (3 years 10 months)
USWeb/CKS was a multidisciplinary internet consulting company. I was creative lead on dozens of web development projects working in all phases from requirements to design and development. Some of the projects I worked on are:
Barbie
AAA
Via Magazine
VISX
HP
The North Face
...and many more! It's been so long ago...
BFA, Industrial Design, September 1989 — June 1993
Industrial Design Major.
Student projects included:
Voice Activated Automobile Navigation system
Smart Wallet, a smart ATM card with PDA
Lots of tableware
Shop classes, (just imagine the presentations!)
Intensive French at Brown University.
Life, Art and Design, August 1971 — August 1989
A surreally sophisticated understanding of art and culture.
music and entertainment, social trends, art and design, women and technology