Lowell Goss

CEO/Founder at LOUD3R

Greater Los Angeles Area

Current
  • CEO/Founder at LOUD3R
Past
  • Senior Vice President, User Experience at IFILM/MTV Networks
  • Senior Director, User Experience Design at Yahoo! Inc.
  • Director, User Experience Design at Yahoo! Inc.
  • Managing Director at Bulk Design
  • Creative Director, Los Angeles at frog design
  • Vice President, Creative Director at Rare Medium
  • Creative Director, San Francisco at frog design
  • Senior Designer, Austin at frog design
  • Senior Designer at CitySearch
Education
  • New York University
  • New York University
Connections
332 connections
Industry
Design
Websites

Lowell Goss’s Summary

Strategic Product Development and User Experience leader with 10+ years of award-winning, hands-on experience in product strategy, concept development and design.

Lowell Goss’s Specialties:

user experience, user interface, design, graphic design, brand development, product strategy, design management, product development, product management


Lowell Goss’s Experience

  • CEO/Founder

    LOUD3R

    (Privately Held; 1-10 employees; Online Media industry)

    August 2007Present (1 year 3 months)

  • Senior Vice President, User Experience

    IFILM/MTV Networks

    (Public Company; 51-200 employees; Online Media industry)

    September 2006June 2007 (10 months)

  • Senior Director, User Experience Design

    Yahoo! Inc.

    (Public Company; 5001-10,000 employees; YHOO; Design industry)

    January 2006September 2006 (9 months)

  • Director, User Experience Design

    Yahoo! Inc.

    (Public Company; 1001-5000 employees; YHOO; Design industry)

    November 2003December 2005 (2 years 2 months)

  • Managing Director

    Bulk Design

    (Partnership; 1-10 employees; Design industry)

    October 2001December 2003 (2 years 3 months)

    Founded Bulk Design as a strategic creative consulting firm based on the principal of Consumer Touchpoint Optimization. Maximize brand impact through design and product strategy. Generate innovative strategic design solutions which result in productivity increases of up to 800%. Manage all aspects of projects including budgets, scheduling and management.

  • Creative Director, Los Angeles

    frog design

    (Privately Held; 201-500 employees; Design industry)

    August 2000November 2001 (1 year 4 months)

    Launched frog Los Angeles office. Staffed and directed 8 person design department. Implemented a strategic design philosophy with particular emphasis on brand development and next generation interaction metaphors and solutions. Spearheaded the design of a wide variety of projects. Developed sophisticated market and user research and analysis techniques adopted by other frog offices.

  • Vice President, Creative Director

    Rare Medium

    (Public Company; 1001-5000 employees; Internet industry)

    February 2000August 2000 (7 months)

    Directed and guided company creative development with a staff of 11 graphic, interaction and production designers. Transformed the creative department by introducing and enforcing industry-standard information architecture practices. Dramatically improved corporate creative practices by developing and implementing standardized strategy and concept phases. Interviewed and engaged primary design staff, established design roles, assigned projects while encouraging personal growth, all of which resulted in improved efficiency and increased project quality.

  • Creative Director, San Francisco

    frog design

    (Privately Held; 201-500 employees; Design industry)

    February 1999December 1999 (11 months)

    Conceptualized, developed and art directed substantial design projects ranging from user interface designs for Macromedia and Ford Motor Company to product design for Sharp. Established noteworthy quality standards. Managed 22 employees: interaction designers, graphic designers, brand strategists, design technicians and programmers. Three project highlights include: 1) Creating a compelling holistic design for Ford Th!nk Neighbor (a Neighborhood Electric Vehicle) by merging physical interface design with digital information applications and extending this convergent approach all the way through to video and kiosk design. 2) Successfully Integrating user interface and product design for Sharp communication device concepts for mobile phone/PDAs. 3) Exploring ergonomics solutions in the physical and digital realms for a series of instant messaging device concepts for Stick Networks.

  • Senior Designer, Austin

    frog design

    (Privately Held; 201-500 employees; Design industry)

    February 1998February 1999 (1 year 1 month)

    Designed the user experience for Visteon’s ICES, an in-vehicle information system that blended audio design and visual design. The design of this dynamic product produced an enhanced user experience while maximizing interactivity potential over a narrowband wireless channel. Realized extensive prototypes both in-studio and in-automobile. Enlivened the CD-ROM experience for Compaq by introducing film production techniques to design and development; this included extensive use of green screen and motion capture. Developed Micron PC website realizing a significant increase in site hits and sales completion.

  • Senior Designer

    CitySearch

    (Public Company; Design industry)

    19961997 (1 year)


Lowell Goss’s Education

  • New York University

    Interactive Telecommunications 19951996

  • New York University

    BFA, Film, 19911995


Additional Information

Lowell Goss’s Websites:

Lowell Goss’s Interests:

motorcycles


Lowell Goss’s Contact Settings

Interested In:

  • career opportunities
  • consulting offers
  • new ventures
  • job inquiries
  • expertise requests
  • reference requests
  • getting back in touch

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