
Designer/Producer
Orlando, Florida Area

Designer/Producer
Orlando, Florida Area
Served in multiple design and production roles in all phases of development:
- Wrote and managed the implementation of game design documents.
- Balanced game systems with regards to analysis on game dynamics.
- Pitched concepts to senior executives and led multidisciplinary teams (artists, engineers, audio) to explore these ideas.
- Coordinated communication between external licensors and game team stakeholders.
- Implemented internal and external playtesting groups and processed feedback.
Game Design, Presentation Design, Leadership, Pitching, User Testing, Accessibility
(Computer Games industry)
June 2005 — January 2009 (3 years 8 months)
Served in multiple design and production roles in all phases of development for seven titles over a wide variety of systems.
(Public Company; 5001-10,000 employees; ERTS; Computer Games industry)
May 2004 — August 2004 (4 months)
MBA , Business Administration, Technology Ventures , 2009 — 2010 (expected)
BS , Information Systems , 2001 — 2005
Minor in Philosophy
Concentration in Decision Science and Rational Choice
Football Officiating, Blogging, Game Design
IGDA Orlando
National Champion 1998, 2000 Academic Games League of America, World Events