LinkedInZach Baker

Zach Baker

Lead Engineer for Ruby on Rails Projects

Greater Los Angeles Area
  1. Guthy|Renker,
  2. Geoinversion Technologies
  1. Blizzard Entertainment,
  2. Luxoflux,
  3. Rotor
  1. Harvey Mudd College
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Lead Software Development Engineer

– Present

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Enthusiastic Ruby on Rails web application programmer, game and 3D graphics programmer.


Lead Software Development Engineer

– Present (5 months)Santa Monica, CA

Consulting Programmer and Co-Founder

Geoinversion Technologies
– Present (8 years 9 months)

Sr. Software Engineer

Blizzard Entertainment
(1 year 2 months)Irvine, CA

Helping create tools for Blizzard's next-gen MMO.

Sr. Software Engineer

(4 years 10 months)Santa Monica, CA

True Crime: Streets of LA (PS2/Xbox/GC/PC): First programmer hired onto the game. Primary programmer for computer-controlled characters (NPC AI). Created two-joint IK system to allow main character's arms to track shooting targets throughout any animation. Implemented and fine-tuned fighting system in cooperation with designers. Game sold over 4M copies in all formats worldwide.

Shrek 2 (PS2/Xbox/GC): Over several months, programmed unique storybook-style front-end to game to match opening sequence of movie. Created simple text scripting system to control user interface. Responsible for interface meeting technical checklist process on all three platforms.

True Crime: New York City (PS2/Xbox/GC/PC): Assisted in programming many parts of production, primarily focusing on computer-controlled characters and storyline system.

Kung Fu Panda: Key programmer in small team which quickly developed first prototype of game for (very successful) pitch to movie team.


(1 year)Hollywood, CA

Helped program front-end elements of Rotor Player, a desktop environment for participating in live videocasts for entertainment events and business teleconferences. Used DirectX APIs in C++ under Windows.


Prolific Publishing
(3 years)Burbank, CA

Gameplay programmer on four products:

Return Fire 2 for PC (user controls and vehicle movement)
Hot Wheels: Crash! for PC (physics engine)
Matchbox Caterpillar Construction Zone for PC (front-end UI)
Walt Disney World Quest: Magical Racing Tour (Dreamcast port)

Also tools programmer for texturing tool and asset pipeline tools.

Contract Programmer

Ion Storm
(less than a year)Dallas, TX

Sent on loan to Eidos in late 1999 to do firefighting on Daikatana for four months, programming enemy behaviors on the 54th floor of legend.


(1 year)Diamond Bar, CA

Wrote tools, cut my teeth on 68000 assembly, worked on a Rat Fink & Big Daddy Roth style Saturn platform game and drafted a puzzle game design that another team turned into Lose Your Marbles.


Certified ScrumMaster

Scrum Alliance, License 000342518
– Present

Test Scores


Score: 770 Math, 730 Verbal

I totally spaced out on one problem in the math section.


  • Product Innovation
  • Ruby
  • Programming
  • Ruby on Rails
  • C++
  • DirectX
  • Python
  • jQuery
  • Game Design
  • JavaScript
  • Game Development
  • Objective-C
  • 3D
  • Web Development


Harvey Mudd College

Carpenter Avenue Elementary

Honors & Awards

National Merit Scholar

Guest appearance on second episode of "Mr. Belvedere"

2011 Winner of Google "Last Call for I/O" Programming Challenge and 2012 Winner of Google Code Jam's Sprint to Google I/O

2-time Jeopardy! champion

Independent Game Festival Judge - 2003

Took a guess at the $100,000 question as a Who Wants to Be a Millionaire contestant (and discovered the limits to my knowledge of dog breeds)

Named 2012 Top Writer on Quora (initial year)

Awarded "Uncontrollable" (highest rating) by Love Tester machine at Shakey's Pizza

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