Contract Animator at Bungie
Greater Seattle Area
Contract Animator at Bungie
Greater Seattle Area
I am currently an Animator at Bungie in Kirkland, WA, before that I was an Animator at Multiverse in Mountain View, CA, working on in-game animations (cycles, idles, player actions, etc).
Before that I worked at Factor 5 LLC in San Rafael, CA where I animated dragons and knights for Lair's Downloadable Content; I also provided animation for some un-announced projects on the PS3 and Wii consoles.
My demo reel is viewable at: www.willchristiansen.com/animation/demoreel.mov
Character Animation/Creature Animation/Lighting & Rendering/VFX & Particle Systems
(Public Company; Computer Games industry)
January 2009 — Present (11 months)
As an Animator at Bungie it is my job to create highly entertaining, realistic and expressive animations for in-game, character-based performances.
I am currently working on Halo: Reach
(Privately Held; 11-50 employees; Computer Games industry)
March 2008 — September 2008 (7 months)
As the Animator for Multiverse I Animated characters and props for our game (Multiverse Places), helped to develop a working animation pipeline and assisted during the character setup process. I also skinned our characters in 3ds Max and used various shell scripts in Unix to combine animations to our master skeleton file.
(Privately Held; 51-200 employees; Computer Games industry)
August 2007 — January 2008 (6 months)
Shipped: Lair (Downloadable Content)
Brought characters and creatures to life for fun and engaging high quality, high end, video game titles including Lair's Downloadable Content, and other exciting un-announced games.
(Privately Held; 11-50 employees; Marketing and Advertising industry)
October 2006 — July 2007 (10 months)
I designed mini-web-sites, graphics for print and created advertising mock-ups for clients like, Capcom, Papa John's Pizza, Adobe, etc.
(Privately Held; 51-200 employees; Electrical/Electronic Manufacturing industry)
July 2005 — January 2006 (7 months)
As Webmaster I was in charge of the company's website and other online web/graphics related projects. Trained other web/graphic designer.
Advanced Character Animation 2008 — 2010 (expected)
Studies in advanced character animation and acting.
Bachelor of Arts , Digital Art and Animation , 2002 — 2006
Outstanding Animation Award - Class of 2006 Recipient
Animation, Games, Film
Student Government President, Cogswell
Fusion Committee, Cogswell
Outstanding Animation Award: Cogswell College - Graduating Class 2006