Wesley Yun

Wesley Yun

Director of Design at Lytro Inc.

Location
San Francisco Bay Area
Industry
Wireless

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Wesley Yun's Overview

Current
Past
Education
Connections

500+ connections

Wesley Yun's Summary

A design leader for brands such as Samsung, Motorola, RIM, Palm, Helio, Nissan/Infiniti, Billboard, Marvel, Movielink, GM BuyPower, Sony, Kenneth Cole, Nautica, Sears and many more.

Specialties: Mobile, device, media, user experience, platforms, software, product, interactive, automotive, entertainment.

Wesley Yun's Experience

Director of Design

Lytro Inc.

Privately Held; 51-200 employees; Photography industry

April 2014Present (7 months) Mountain View, CA

Help shape the future of photography.

Partnership; 11-50 employees; Venture Capital & Private Equity industry

November 2012Present (2 years)

Serve as mentor to the Design Fellows, as well as help KPCB startups with design-focused initiatives.

Mentor and part of Bridge Guild

Designer Fund

February 2012Present (2 years 9 months) san francisco bay area

The Designer Fund is an angel fund of designers. Our community gives angel funding, mentorship, and connections to entrepreneurial designers.

Creative Director

Samsung

Public Company; 10,001+ employees; Electrical/Electronic Manufacturing industry

September 2012December 2013 (1 year 4 months) 735 Battery St, San Francisco, CA 94111

Heading up the visual design and motion design team. Working on near future products.

Director of UX

Motorola

Public Company; 1001-5000 employees; MMI; Consumer Electronics industry

November 2010August 2012 (1 year 10 months) Sunnyvale, CA

Working on top secret project. Have assembled a world class team of the most talented hybrid thinkers/makers.

Creative Director of UX

RIM

Public Company; 10,001+ employees; BBRY; Telecommunications industry

February 2010October 2010 (9 months) Redwood Shores, Mississauga, Waterloo, Ottawa

Managed the visual, sound and motion design teams. Worked on Playbook.

Creative Design Manager

Palm Inc

Public Company; 201-500 employees; Computer Software industry

October 2007January 2010 (2 years 4 months)

Worked with a world class team to build a fresh design language for the new webOS.
Managing the visual design team, developing the user interface for the new platform.

Creative Director of Experience Design

Helio

Privately Held; 201-500 employees; Wireless industry

January 2006September 2007 (1 year 9 months)

The most advanced mobile service in the U.S., creating high-end devices and innovative market-first services.
Responsibilities: Oversee the graphical user interface on all devices; manage visual design for services; assist in creating a differentiated industrial design; create and manage the creative process; manage various vendors; give input on packaging, marketing and accessories; design accessories; create business development pitches. Assemble and manage a team of lead designers, designers, production artists, freelancers and vendors.
Projects: MySpace Mobile, WAP, Music On Demand, HALO, Style Guide
Devices: Hero, Kickflip, Drift, Heat, Ocean, Fin, Ocean 2.

Senior Art Director

the Designory, Inc.

Public Company; 201-500 employees; OMC; Marketing and Advertising industry

August 2005January 2006 (6 months)

The interactive agency on record for Nissan and Infiniti.
Responsibilities: Taking all projects from concept to completion. Managed a creative team of junior art directors, designers, production artist and developers.
Projects: New model of Sentra, Infiniti.com

Head Designer

(M)FORMA

June 2004July 2005 (1 year 2 months)

A leading global publisher and distributor of mobile entertainment products.
Responsibilities: Creating and managing all mobile applications along with supporting materials.
Clients: CBS Sportsline, Billboard Mobile, Astrology Zone, Marvel Mobile, Babewarmers

Head Designer

Hands-On Mobile

Privately Held; 11-50 employees; Computer Games industry

June 2004July 2005 (1 year 2 months)

A leading global publisher and distributor of mobile entertainment products.
Responsibilities: Creating and managing all mobile applications along with supporting materials.
Clients: CBS Sportsline, Billboard Mobile, Astrology Zone, Marvel Mobile, Babewarmers

Designer

Movielink

Privately Held; 51-200 employees; Entertainment industry

November 2003April 2004 (6 months)

Responsibilities: Assisting the creative department with new redesign and helping define new style guides.

Principal

Shiplacoff+Yun

December 2001November 2003 (2 years)

A design service, started with my good friend, Daniel Shiplacoff. As principal and partner, responsibilities ranged from client relations to implementing designs. Delivering solutions for both interactive and print campaigns.
Clients: Gravillis Inc., Pacific Serenades, UCLA Plastic Surgery, Net Day, FX Network, Network Deposition Services, Healthy City, RIPE, SKECHERS USA, 989 Sports

Senior Designer

SKECHERS USA

Public Company; 1001-5000 employees; SKX; Apparel & Fashion industry

August 2001October 2001 (3 months)

Responsibilities: Heading up the company intranet development and implementation. Spearheading the creation of all international sites.

Design Lead

Viant

June 1999January 2001 (1 year 8 months) Greater Los Angeles Area

As a Viant consultant, I worked on several multi-disciplinary teams, successfully building digital businesses for start-ups as well as extending online offerings for Fortune 500 companies.
Responsibilities: Taking all projects from concept to completion. Creating style guides and briefs, directing designs, creating logos, coordinating teams, directing client presentations, and overseeing junior designers.
Clients: Sears, Accountemps, Sony Pictures Entertainment/Movielink, R660, EMAP/FHM, Sony Digital Entertainment/Screenblast.

Art Director

Zentropy Partners

Public Company; 1001-5000 employees; IPG; Marketing and Advertising industry

August 1998May 1999 (10 months)

Responsibilities: Creating concepts, executing designs for marquee clients on high visibility e-commerce sites. Leading a team of programmers, junior designers and production artists. Interacting with clients.
Clients: GM BuyPower, Korbel, Webradio, Ameritrade, Kenneth Cole, Nautica, Bugle Boy/B1 Soul.

Production Artist

Design Tank

19971998 (1 year)

Wesley Yun's Skills & Expertise

  1. Mobile Devices
  2. Automotive
  3. Interaction Design
  4. Software
  5. User Experience
  6. Interactive Advertising
  7. Entertainment
  8. Experience Design
  9. User Interface Design
  10. Creative Direction
  11. Start-ups
  12. Mobile Design
  13. Typography
  14. Art Direction
  15. Information Architecture
  16. E-commerce
  17. User Experience Design
  18. User Interface
  19. Mobile Applications
  20. Design Strategy
  21. Digital Strategy
  22. Usability Testing
  23. Visual Design
  24. User-centered Design
  25. Packaging
  26. Logo Design
  27. Web Design
  28. Information Design
  29. User Research
  30. Design Thinking
  31. Industrial Design
  32. Wireframes
  33. Wire Framing
  34. Persona

View All (34) Skills View Fewer Skills

Wesley Yun's Education

General Assembly

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