Gameplay Engineer
Eugene, Oregon Area
Gameplay Engineer
Eugene, Oregon Area
-- Highly proficient with Java, C/C++, and Python
-- Solid understanding of network programming
-- Experience developing games with many different engines and frameworks
-- History developing software using both command-line and GUI tools on Windows and Linux
(Privately Held; Computer Games industry)
June 2008 — Present (1 year 6 months)
-- Implemented game- and level-specific functionality for a multi-platform 3D action/adventure title.
-- Aided the design team in the creation and review of levels by offering technical expertise and creative solutions.
-- Trained designers and artists in the use of our level and character editing tools.
-- Led design and implementation of new engine functionality that gave more power and flexibility to the design team while dramatically increasing the amount of code that could be reused.
(Educational Institution; Higher Education industry)
August 2007 — May 2008 (10 months)
-- Collaborated with technology teams to analyze needs and implement new functionality into system to enhance capabilities, utilizing C++.
-- Fixed bugs in a mission-critical system responsible for detecting and verifying security of students' computing devices.
-- Designed, developed, and tested new versions prior to deployment into production environment.
-- Administered DHCP and other services this system provides to over 1,000 students.
(Privately Held; Computer Games industry)
May 2007 — August 2007 (4 months)
-- Developed and integrated new features, increasing realism of game and providing a means to graphically display code issues.
-- Collaborated with engineers, artists, and designers to enhance an UnrealEngine-based, multi-platform game using UnrealScript and C++.
-- Streamlined nightly code compilation, providing multiple developers the ability to remotely begin compilation process and automatically track progress.
-- Contributed in deploying new versions of UnrealEngine into the existing codebase.
-- Successfully analyzed and resolved more than 25 critical code fixes.
BS , Computer Science, Philosophy , 2004 — 2008
gaming, cooking, geocaching, archery, reading, politics
ACM, Upsilon Pi Epsilon
University of Puget Sound Student Leadership Award, 2006
University of Puget Sound Dean's List, 2008