Walker Lindley

Gameplay Engineer

Eugene, Oregon Area

Current
Past
Education
  • University of Puget Sound
Connections
86 connections
Industry
Computer Games
Websites

Walker Lindley’s Summary

Walker Lindley’s Specialties:

-- Highly proficient with Java, C/C++, and Python
-- Solid understanding of network programming
-- Experience developing games with many different engines and frameworks
-- History developing software using both command-line and GUI tools on Windows and Linux


Walker Lindley’s Experience

  • Gameplay Engineer

    Pipeworks Software

    (Privately Held; Computer Games industry)

    June 2008Present (1 year 6 months)

    -- Implemented game- and level-specific functionality for a multi-platform 3D action/adventure title.
    -- Aided the design team in the creation and review of levels by offering technical expertise and creative solutions.
    -- Trained designers and artists in the use of our level and character editing tools.
    -- Led design and implementation of new engine functionality that gave more power and flexibility to the design team while dramatically increasing the amount of code that could be reused.

  • Residential Network Consultant

    University of Puget Sound

    (Educational Institution; Higher Education industry)

    August 2007May 2008 (10 months)

    -- Collaborated with technology teams to analyze needs and implement new functionality into system to enhance capabilities, utilizing C++.
    -- Fixed bugs in a mission-critical system responsible for detecting and verifying security of students' computing devices.
    -- Designed, developed, and tested new versions prior to deployment into production environment.
    -- Administered DHCP and other services this system provides to over 1,000 students.

  • Programming Intern

    Zombie Studios

    (Privately Held; Computer Games industry)

    May 2007August 2007 (4 months)

    -- Developed and integrated new features, increasing realism of game and providing a means to graphically display code issues.
    -- Collaborated with engineers, artists, and designers to enhance an UnrealEngine-based, multi-platform game using UnrealScript and C++.
    -- Streamlined nightly code compilation, providing multiple developers the ability to remotely begin compilation process and automatically track progress.
    -- Contributed in deploying new versions of UnrealEngine into the existing codebase.
    -- Successfully analyzed and resolved more than 25 critical code fixes.


Walker Lindley’s Education

  • University of Puget Sound

    BS , Computer Science, Philosophy , 20042008

    Activities and Societies:
    Upsilon Pi Epsilon, Student Technology Advisory Board, Game Development Club, College Democrats, Archery Club

Additional Information

Walker Lindley’s Websites:

Walker Lindley’s Interests:

gaming, cooking, geocaching, archery, reading, politics

Walker Lindley’s Groups:

ACM, Upsilon Pi Epsilon

  •    International Game Developers Association
  •    The Official Association for Computing Machinery (ACM) Group
  •    University of Puget Sound Alumni Association
  •    University of Puget Sound Computer Science

Walker Lindley’s Honors:

University of Puget Sound Student Leadership Award, 2006
University of Puget Sound Dean's List, 2008


Walker Lindley’s Contact Settings

Interested In:

  • expertise requests
  • reference requests
  • getting back in touch

Public profile powered by: LinkedIn

Create a public profile: Sign In or Join Now

View Walker Lindley’s full profile:

  • See who you and Walker Lindley know in common
  • Get introduced to Walker Lindley
  • Contact Walker Lindley directly

View Full Profile