
game designer / writer
Utrecht Area, Netherlands

game designer / writer
Utrecht Area, Netherlands
Previously a full-time game designer and lead (content department) at Spellborn NV designing, writing and building new content for online role-playing game "The Chronicles of Spellborn" (2008).
Now searching for a new position to evolve my understanding of game design and challenge myself into finding and/or creating new solutions and trends.
Extensive knowledge on development and progression of electronic games from the '80s and onwards.
Proficient in Dutch and English languages.
Proficient in office applications.
Proficient in CSS/HTML.
(Privately Held; Computer Games industry)
March 2007 — June 2009 (2 years 4 months)
Game designer responsible for content design associated with the massively multi-player online game "The Chronicles of Spellborn" (2008).
(Writing and Editing industry)
February 2008 — July 2008 (6 months)
Freelance writer providing articles/blog-posts for Dutch game blog Bashers.
(Privately Held; Publishing industry)
April 2003 — July 2008 (5 years 4 months)
Freelance writer providing articles for Dutch game magazines [N]Gamer, GMR and Xbox Magazine.
(Privately Held; 11-50 employees; Online Media industry)
February 2006 — February 2008 (2 years 1 month)
Freelance writer providing articles/blog-posts for Dutch game blog Bashers.nl.
(Marketing and Advertising industry)
February 2002 — February 2007 (5 years 1 month)
Performed freelance HTML/CSS coding and scripting in order to upkeep the homepage of advertisement agency Leukwerkt Worldwide.
(Online Media industry)
March 2001 — January 2003 (1 year 11 months)
Performed development and maintenance duties for the portal-site of Dutch ISP Planet Internet (now KPN).
(Privately Held; 1-10 employees; Writing and Editing industry)
May 2002 — December 2002 (8 months)
Freelance writer providing articles for Dutch games magazine (n3) Nintendo Magazine.
Chemistry, Media Technology 1996 — 2004
games (in any form or shape), game design, human psychology, IP/brand management, music (electronic, experimental), Japanese language, reading, Transformers, writing (fiction/non-fiction).
IGDA