
Game Designer at Spellborn Works
Utrecht Area, Netherlands

Game Designer at Spellborn Works
Utrecht Area, Netherlands
Full-time game designer at Spellborn Works designing, writing and building content for its MMORPG The Chronicles of Spellborn. Responsibilities include working on background-lore, quests (both individual and larger chains), individual conversations and characterization, providing concepts for environments and factions, and processing these parts for further use within the game.
Also a freelance writer for computer/video games magazines and sites (both Dutch and English) providing specialized games related articles and various previews and reviews.
Interested in brand-building / IP-creation, multi-layer gameplay mechanics, story-development, gameplay balancing, tabletop game design (card/board/PnP).
Extensive knowledge on video games.
Proficient in Dutch and English languages.
Skills in conversational writing.
World building on macro and micro levels.
Clear analytical view on gameplay mechanics and their effects.
Indirect skills:
- Adobe Photoshop
- GIMP (basic)
- HTML/CSS
- Basic GUI/graphic design
- Word processing
- Projectmanagement (basic)
(Privately Held; 1-10 employees; Writing and Editing industry)
February 2008 — Present (4 months)
Freelance writer providing articles/blog-posts for Dutch game blog Bashers.nl.
(Privately Held; 11-50 employees; Computer Games industry)
March 2007 — Present (1 year 3 months)
Responsible for (English) content design associated with the MMORPG The Chronicles of Spellborn: quests, lore, dungeons, gameplay flow/design.
(Privately Held; 11-50 employees; Writing and Editing industry)
April 2003 — Present (5 years 2 months)
Freelance writer providing articles for Dutch games magazines [N]Gamer and GMR.
In the past also contributed to Xbox Magazine.
(Privately Held; 11-50 employees; Online Media industry)
February 2006 — February 2008 (2 years 1 month)
Freelance writer providing articles/blog-posts for Dutch game blog Bashers.nl.
(Privately Held; 11-50 employees; Marketing and Advertising industry)
February 2002 — February 2007 (5 years 1 month)
Maintaining website of advertisement agency Leukwerkt Worldwide.
(Public Company; 51-200 employees; Online Media industry)
March 2001 — December 2002 (1 year 10 months)
Maintenance-work at portal-site of Dutch ISP Planet Internet.
(Privately Held; 1-10 employees; Writing and Editing industry)
May 2002 — December 2002 (8 months)
Freelance writer providing articles for Dutch games magazine (n3) Nintendo Magazine.
Chemistry, Media Technology 1996 — 2004
videogames, computer games, advertising, brand building