
Artist 3D - [www.gen-art.net]
France

Artist 3D - [www.gen-art.net]
France
Profile:
3 years of experience in 3DS Max, Maya, ZBrush, and Photoshop
Passionate towards 3D, Manga style strives for realism and pays attention to detail
Ability to multi-task, work under tight deadlines, excellent problem solving skills
Honest, reliable, humble and able to work in a team environment.
Unique for my ability to work in 3D quickly while maintaining quality
Objective:
Senior Environment Artist in the next-gen game and visual FX industries.
Autodesk 3DS max
Autodesk Maya
Pixologic ZBrush 3.1
Unreal Editor
Valve Hammer Editor
Adobe Photoshop CS
MapZone / Substance
Adobe Premiere Pro
HeroEngine
Virtools Dev
(Privately Held; Computer Games industry)
2008 — Present (1 year )
Environment Artist on “I Am Alive” (AAA title) announced in 2009 on PS3, XBOX 360.
www.IamAliveGame.com
(Entertainment industry)
December 2007 — June 2008 (7 months)
In charge for the modeling, UV mapping, texturing (procedural texture for game content).
Games List:
- Project offset: Assets + Textures Artist (www.projectoffset.com).
- Parabellum: Textures Artist (www.parabellumthegame.com).
- Kart n Crazy / Pangya: Assets + Textures Artist, (Windysoft).
(Privately Held; Entertainment industry)
March 2007 — June 2007 (4 months)
- In charge for the modeling, UV mapping, texturing, rigging and animation of 3D characters and environments models.
As a 3D artist
ESA project:
I worked on the NASA Spacesuits models for the "City of space"
in France. Tasks included modeling, body painting, and rigging.
Brussels Science Museum:
I Used 3ds max, zBrush for the modeling, rigging, body painting and
animations of a Dinosaur for the Sciences Museum in Brussels.
(Public Company; NLS; Health, Wellness and Fitness industry)
April 2006 — April 2006 (1 month)
- In charge of modeling, UV mapping, texturing, environments models for entertainment products
As a 3D modeler I created Virtuals environnements, designed and produced graphics visuals for some interfaces.
Bachelor (Licence Bac + 3) , Game art & Virtual reality , 2006 — 2007
I worked on a very nice project "Beyond Giverny: a magical trip" that has been exposed in a CAVE (Cave Automatic Virtual Environement) at the International exposition of virtual Reality in Europe: LAVAL VIRTUAL.
Synopsis____________
www.gen-art.net/pdf/VM_Synopsis.pdf
DUT , Web communication & graphic design , 2005 — 2006
DUT , Web communication & graphic design , 2004 — 2005
Drawing, Games, CG, Kite board, Climbing, Politics, Real time Online Contests, DOMINANCE WAR (French management).
GameArtisans - Dominance War, withs the directives of Fredrik Hultqvist.
Dominance War - An International contest that put in challenges the most famous art communities from all over the world.
Dominance War II Bronze Award