Senior Character Artist at Sony Santa Monica
Greater Los Angeles Area
Senior Character Artist at Sony Santa Monica
Greater Los Angeles Area
Extensive next-generation game development experience, as well as experience creating characters for cinematics, television, etc. I also teach and write magazine tutorials occasionally. Currently I'm working at SCEA's Santa Monica division on God of War 3.
- Creating compelling, believable characters and creatures.
- Pipeline development and training.
- Crafting beautiful, optimized assets for use In-Game.
- Character/creature conceptual design.
- High resolution digital sculpting.
- Painting a variety of texture maps (spec, diffuse, ao).
(Publishing industry)
2009 — Present (less than a year)
(Entertainment industry)
2008 — Present (1 year )
(Public Company; SNE; Consumer Electronics industry)
2007 — Present (2 years )
God of War 3
(Public Company; Computer Games industry)
2006 — 2007 (1 year )
Uncharted: Drake's Fortune
(Public Company; ATVI; Computer Games industry)
2005 — 2006 (1 year )
Spiderman 3
2004 — 2005
VFS provided cross-disciplinary training in both digital and traditonal media. Extensive figure drawing, character/concept design, and traditional/digital animation. Focus on character modeling/illustration.