
Audio and Tech Producer at CD Projekt Red
Warsaw Area, Poland

Audio and Tech Producer at CD Projekt Red
Warsaw Area, Poland
Experienced game developer with working many years on various jobs in game development. Always doing whatever is necessary to get things done, even if it means getting his hands dirty and spending long hours with the game. Great first hand knowledge of all areas of game development: programming, design, art, sound design, project management, team management, business relations.
Game development and production, sound design, game design.
(Privately Held; Computer Games industry)
May 2009 — Present (3 months)
Working on unannounced project
(Privately Held; Computer Games industry)
January 2008 — April 2009 (1 year 4 months)
Worked on the following projects:
"The Witcher: Rise of the White Wolf" - Atari (suspended)
Unannounced title (cancelled)
(Privately Held; Computer Games industry)
June 2005 — December 2007 (2 years 7 months)
Participated in the following projects (title - publisher):
"The Witcher" - Atari
(Partnership; 11-50 employees; Computer Games industry)
June 2001 — August 2005 (4 years 3 months)
Participated in the following projects (title - publisher):
"Nina: Agent Chronicles" - City Interactive
"Mysterious Journey II: Chameleon" - Dreamcatcher Interactive
"Sentinel: Descendants in Time" - Dreamcatcher Interactive (aka "Realms of Illusion")
(Privately Held; 11-50 employees; Computer Games industry)
August 1996 — May 2001 (4 years 10 months)
Participated in the following projects (title - publisher):
"Treasure Island" - LK Avalon
"Reah: Face the Unknown" - Project 2 Interactive
"Schizm: Mysterious Journey" - Project 2 Interactive (aka "Mysterious Journey: Schizm - Dreamcatcher Interactive)
(Privately Held; 1-10 employees; Computer Games industry)
January 1995 — August 1996 (1 year 8 months)
Participated in the following projects (title - publisher):
"Fire Fight" - Electronic Arts/Epic Games
(Computer Games industry)
March 1991 — January 1995 (3 years 11 months)
Participated in the following projects (title - publisher):
"Electro Man" - Epic Games (aka "Electro Body")
"Heartlight PC" - Epic Games
"Robbo" - Epic Games (aka "Adventures of Robbo")
Not graduated , Cybernetics , 1988 — 1990
Started developing games instead of studying...
Not graduated , Computer Science , 1986 — 1987
CS at university level doesn't help with your gamedev passion...