
Toronto, Canada Area
A multi-disciplined creative, Tony Walsh has helped plan, design, write and illustrate compelling, narrative-driven entertainment and educational projects since 1994. He founded Phantom Compass in 2008, and leads the game-development company as its Chief Navigator.
With a 25-year passion for playing and building games, Walsh has made play an integral component of his career. He has contributed to numerous CD-ROM and web-based game projects, such as the award-winning This Is Daniel Cook web site (for Marblemedia, 2004-2005), and in the past few years has provided game design and writing services for the award-winning cross-media games Regenesis Extended Reality (for Xenophile Media 2004-2005) and Fallen Alternate Reality Game (for Xenophile Media, 2006).
(Privately Held; 1-10 employees; Computer Games industry)
2008 — Present (less than a year)
We design, produce, and develop games and game content for the entertainment, education, and communications industries.
Our goal is to balance tradition and technology in spinning responsive stories, designing gripping game-play, and crafting playful tools for global participants.
(Sole Proprietorship; Myself Only; Entertainment industry)
1994 — 2008 (14 years)
Independent illustrator, animator, designer, writer, speaker, mentor.
(Educational Institution; 1001-5000 employees; Higher Education industry)
2005 — April 2008 (3 years)
Game Design & Culture instructor in the postgraduate Game Design Program.
(Privately Held; 1-10 employees; Media Production industry)
2005 — 2007 (2 years)
Creative, planning and game design services for such award-winning Xenophile projects as the 'Fallen Alternate Reality Game' and the 'Regenesis' extended-reality series.
(Educational Institution; 1001-5000 employees; Higher Education industry)
2006 — 2007 (1 year)
Instructed two academic intakes of undergrad Game Design students in game design theory and storytelling.
(Privately Held; 11-50 employees; Media Production industry)
2004 — 2007 (3 years)
Creative, planning and game design services for such award-winning projects as www.ThisIsDanielCook.com and award-nominated projects as www.ThisIsEmilyYeung.com.
(Public Company; 51-200 employees; KAB; Internet industry)
2000 — 2001 (1 year)
Creative, planning, and design work for youth-market internal and services projects, such as www.Babar.com.
(Privately Held; 51-200 employees; Computer Software industry)
1997 — 1999 (2 years)
Creative, planning, and design work largely for youth-oriented service projects such as the 'Dreamcatchers' edutainment CD-ROM and the official web site for the 'Jacob Two-Two Meets The Hooded Fang' movie.