Tom Kim

Owner, Tom Kim, Inc. and Creative Director/Producer (Self-employed)

Greater Chicago Area

Current
  • Contract Instructor at Digital Bootcamp
  • Contract Creative Director at Downtown Partners Chicago
  • Portfolio Advisor at Columbia College Chicago
  • Executive Producer at Gamaustra / GDC Radio / CMP Media LLC
  • Owner at Tom Kim, Inc.
Past
  • Executive Producer, Gamasutra at GDC
  • member at IGDA
  • Contract Creative Director at Leo Burnett USA
  • Creative Director at EURO RSCG McConnaughy Tatham
  • Producer at Buena Vista Games
  • Art Director at McConnaughy Stein Schmidt Brown Advertising
Education
  • DigiPen Institute of Technology
  • Northwestern University
Connections
299 connections
Industry
Marketing and Advertising
Websites

Tom Kim’s Summary

Design Credentials:
17 years of experience in graphic design and art direction.
7 years experience as a creative director

Industry Awards:
One Show, CA, New York Art Director's, Cannes, Clios, and Graphis Design, Graphis Advertising, Luerzer's Archive.

Client background:
Financial services and Insurance:
Allstate, Northern Trust, Northwestern Mutual, FirstHealth.

Consumer Goods:
Samsung, Wilson Sporting Goods, Char-Broil Grills, Drexel-Heritage.

Gaming:
Nintendo of America, Sony Online Entertainment, Bungie Software, Konami of America, Midway Games.

Packaged Goods:
Kelloggs, Proctor & Gamble, PepsiCo, Alberto-Culver.

Retail:
CarMax, Red Lobster, Walgreens, Circuit City Stores, Crate&Barrel, Dayton-Hudson Stores, Speigel, Sears, Land of Nod, Walgreens.

Business Development and Communcations:
Chicago Convention and Tourism Bureau, Chicago 2016 Olympic Bid Committee, World Business Chicago, State of Illinois Tourism.

Academic:
University of Chicago, Northwestern University

Telecom:
U.S. Cellular, PrimeCo, Bell+Howell.

Utilities:
Illinois Power, Exelon.

Pro Bono:
Alzheimer's Association, Environmental Law & Policy Center.


Interactive Credentials:
11 years experience in game advertising and marketing.
2 years experience as game producer/designer.
Extensive experience in all Adobe Creative Suite apps,

Microsoft Project, and all Microsoft Office apps. Extensive experience in Apple Final Cut Pro, Motion and Bias Peak Pro.

Interactive marketing consultant / strategist / graphic designer for LucasArts Games/Sony Online Entertainment, Nintendo of North America, PepsiCo, and Wideload Games.

Host and Executive Producer of CMP Media’s Gamasutra Podcast / GDC Radio.

Active member, Chicago chapter of the International Game Developers Association. Active member, IGDA Education Special Interest Group, International Game Journalists Association.

Tom Kim’s Specialties:

Branding and identity, interactive project management, graphic design, user interface design.


Tom Kim’s Experience

  • Contract Instructor

    Digital Bootcamp

    (Privately Held; 1-10 employees; Marketing and Advertising industry)

    2008Present (less than a year)

    Adult education for traditional graphic designers and art directors who want to acquire skills to help them become more suited to the world of new media. Classes include updates on proper file formats, resolutions, and design for screen resolution projects as well as basic instruction in Cascading Style Sheets, blogging CMS packages and motion and animation instruction for Adobe Flash.

  • Contract Creative Director

    Downtown Partners Chicago

    (Public Company; Marketing and Advertising industry)

    September 2007Present (1 year 1 month)

  • Portfolio Advisor

    Columbia College Chicago

    (Marketing and Advertising industry)

    2006Present (2 years)

  • Executive Producer

    Gamaustra / GDC Radio / CMP Media LLC

    (Privately Held; Computer Games industry)

    December 2005Present (2 years 10 months)

    Host and executive producer of the Gamasutra Podcast on GDC Radio for CMP Media LLC. Prior host and producer of the fatpixels radio podcast, an editorially driven show covering important issues facing the game development community and game culture.

    Experience with professional audio hardware and software usage, electronic news gathering, interviews and audio documentary. Consultant for audio ENG/podcast equipment and production.

  • Owner

    Tom Kim, Inc.

    (Privately Held; 1-10 employees; Marketing and Advertising industry)

    December 2004Present (3 years 10 months)

  • Executive Producer, Gamasutra

    GDC

    (Public Company; 1001-5000 employees; GDC; Telecommunications industry)

    20062008 (2 years)

  • member

    IGDA

    (Non-Profit; 1-10 employees; Computer Games industry)

    20022008 (6 years)

  • Contract Creative Director

    Leo Burnett USA

    (Public Company; 5001-10,000 employees; Marketing and Advertising industry)

    March 2007August 2007 (6 months)

  • Creative Director

    EURO RSCG McConnaughy Tatham

    (Public Company; 201-500 employees; Marketing and Advertising industry)

    September 2000February 2004 (3 years 6 months)

  • Producer

    Buena Vista Games

    (Public Company; 10,001 or more employees; DIS; Computer Games industry)

    March 2000August 2001 (1 year 6 months)

    Game Producer for summer 2000 licensed property PC game to the Disney summer animated feature, Atlantis: The Lost Empire. Generated formal design document, responsible for building and continued staffing of the development team, managed day-to-day scheduling and production, produced art assets such as environmental and character texture maps, primary liaison between development team and publisher.

  • Art Director

    McConnaughy Stein Schmidt Brown Advertising

    (Marketing and Advertising industry)

    19911998 (7 years)


Tom Kim’s Education

  • DigiPen Institute of Technology

    Real-Time Interactive Simulation 19992000

  • Northwestern University

    B.S., Neurobiology, Physiology, Linguistics, Epistemology, 19871991


Additional Information

Tom Kim’s Websites:

Tom Kim’s Honors:

One Show, CA, New York Art Director's, Cannes, Clios, Graphis Design, Graphis Advertising, Luerzer's Archive


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