
Eugene, Oregon Area

Eugene, Oregon Area
I am currently employed at PushButton Labs, where we hope to create some cool shit. I have been a professional graphic designer for eight years, and have spent the last four years alternating in the roles of game artist and producer. My most recent project was overseeing the creation of Fallen Empire: Legions, from concept through open beta for InstantAction.com
Previous work includes titles on the Xbox 360 & PC that span from AAA to Casual. I have been responsible for art production(2D/3D), 3rd party developer relations, project management, business development, and web development.
I've contributed to ~91 products: 22 Games, 5 engines, 3 books, 13 tools, 48 content packs. I've worked on innumerable websites.
Some roles were bigger, some roles were smaller: game art, contracts, QA, EULAs, logos, marketing, publishing contracts, producing, directing, web development, graphic design, and more.
I have a high interest in the future of web technology and portables, indie games, and web games. I live in a Yurt.
I am proficient in:
- 3DS Max
- Mudbox, Zbrush, Silo3D
- Radiant, Hammer, UnrealEd
- Photoshop, Illustrator, AfterEffects, Premiere, Flash and Dreamweaver
(Computer Games industry)
August 2008 — Present (6 months)
At PushButton Labs I am responsible for setting art direction, creating art, designing, and making cool shit look good.
(Privately Held; 11-50 employees; Computer Games industry)
June 2007 — June 2008 (1 year 1 month)
Responsible for leading a very talented group of game developers on a AAA multiplayer FPS, Legions.
(Privately Held; 11-50 employees; Computer Games industry)
January 2006 — May 2007 (1 year 5 months)
Responsible for project management, 3rd party relationships, developer relationship, strategic partnerships, occasional office management, and business development.
(Privately Held; 1-10 employees; Computer Games industry)
May 2004 — December 2005 (1 year 8 months)
Responsible for art asset production, project development. Games.
(Sole Proprietorship; Myself Only; Graphic Design industry)
September 2001 — July 2004 (2 years 11 months)
Creating third party content for retail sale, game, web, and graphic design consulting and contracting.
BS, Political Science - International Relations, 2002 — 2004
Never finished here either, ending up working in games.
BFA, Graphic Design, 2001 — 2002
Never finished of course.
Art, Hiking, Games, Design, Web Technology, Retro Games, Philanthropy, Green Living, Yurts, Alternative Energy