
Artist
Eugene, Oregon Area

Artist
Eugene, Oregon Area
I have been a professional graphic designer for nine years, and have spent the last five years alternating in the roles of game artist, producer and part-time guerrilla marketeer. I am currently employed at PushButton Labs where I work on "next-generation" Flash Games and Social Games.
Previous work includes titles on the Xbox 360 & PC that span from AAA to Casual. I have been responsible for art production(2D/3D), 3rd party developer relations, project management, business development, and web development.
I've contributed to ~99 products: 27 Games, 5 engines, 3 books, 15 tools, 49 content packs. I've worked on innumerable websites.
You can find my personal website at timaste.com or PushButton Labs information at pushbuttonlabs.com
You can follow me on Twitter at http://twitter.com/timaste or friend me on Facebook at http://www.facebook.com/timaste
As an artist I am proficient in:
- 3DS Max
- Mudbox, Zbrush, Silo3D
- Radiant, Hammer, UnrealEd
- Adobe Master Suite
(Privately Held; Computer Games industry)
August 2008 — Present (1 year 4 months)
At PushButton Labs I am responsible for all aspects of design. I set art direction, create art assets, and track the work being done by outside contractors. In addition to art, I am primarily responsible for developing the strategy and planning for the marketing and promotion of PushButton Labs products.
(Privately Held; Computer Games industry)
June 2007 — June 2008 (1 year 1 month)
Responsibilities includes the coordination of art, design, testing and programming teams to deliver a finished product on schedule.
(Privately Held; Computer Games industry)
January 2006 — May 2007 (1 year 5 months)
Responsible for project management, 3rd party relationships, developer relationship, strategic partnerships, occasional office management, and business development.
(Privately Held; 1-10 employees; Computer Games industry)
May 2004 — December 2005 (1 year 8 months)
Responsible for art asset production, project development. Games.
(Sole Proprietorship; Myself Only; Graphic Design industry)
September 2001 — July 2004 (2 years 11 months)
Creating third party content for retail sale, game, web, and graphic design consulting and contracting.
BS , Political Science - International Relations , 2002 — 2004
Never finished here either, ending up working in games.
BFA , Graphic Design , 2001 — 2002
Never finished of course.
Art, Hiking, Games, Design, Social Gaming