
Graphic Designer
Greater Seattle Area

Graphic Designer
Greater Seattle Area
(Public Company; 10,001 or more employees; MSFT; Computer Software industry)
September 2008 — December 2008 (4 months)
(Public Company; 1001-5000 employees; NTDOY; Computer Games industry)
July 2001 — October 2007 (6 years 4 months)
Design and pre-press:
• Feature articles and monthly columns for Nintendo Power magazine, a successful monthly magazine with a circulation of about 350k
• Nintendo Player's Guide covers for retail POP display
• Marketing collateral: catalogs, brochures, direct mail
• Print advertisements (concept, design, production)
• Worked with contract design staff and oversaw projects
Research & Analysis:
• Provided analysis and process recommendations that resulted in production quality improvements
• My research report on the best magazine redesign firms helped Nintendo select Roger Black & Robb Rice to redesign Nintendo Power (2006)
• Produced a self-initiated report that recommended design changes to improve the reader experience of Nintendo Power magazine (2007)
(Public Company; 1001-5000 employees; NTDOY; Computer Games industry)
January 1996 — June 2001 (5 years 6 months)
Design and pre-press:
• Nintendo Power magazine
• Nintendo Player's Guides
• Marketing collateral: catalogs, brochures, direct mail
• Print advertisements
Additional Contributions:
• Contractor training and project oversight
• Smoothed production of labor intensive Player's Guides by initiating the use of style guides, checklists and image libraries
• Occasionally assisted some of the editorial staff with Mac software issues (QuarkXPress, Photoshop, Acrobat, fonts)
Note: For a complete list of the design positions I've held, please see my resume at: http://www.designrelated.com/profile/timgarret
Bachelor of Science, Industrial Design
Design Competitions Entered:
July 1991
SONY Design Vision '91
Tokyo, Japan
Category: Design Concepts
Entry: Cousin IT, Home Stereo of the Future
March 1991
Nippon Computer Graphics Association: Design the Future Competition
Tokyo, Japan
Category: Design Concepts
Entry: Walkabout, a tool for exploration (portable multimedia capture device)
Design Communication
Summer 1989: Courses in Perspective Drawing, Lighting Theory