Creative Director & Web Developer
Portland, Oregon Area
Creative Director & Web Developer
Portland, Oregon Area
My hats include creative director, interaction designer, and Web developer. I love design and code, but I like to focus on the experience created when the two meet. I like smart interactive environments with strong interactive fundamentals, and pushing the envelope where possible. My background covers design, development, programming, marketing, management, strategy & planning, editing, copywriting, and copyediting.
At SMITH, created the New York Times Bestseller "Not Quite What I Was Planning: Six Word Memoirs from Writers Famous and Obscure" (HarperPerennial). Also, the SMITH-produced graphic novels, "Shooting War" (Grand Central) and A.D.: New Orleans After the Deluge (Pantheon).
Web project management, development, graphic & interaction design. Technology writing and editing. Consumer packaged goods & technology marketing, advertising, technical copywriting. HTML, Javascript, PHP, CodeIgniter, Ruby on Rails, among others. Robots, kittens.
(Partnership; 1-10 employees; Internet industry)
January 2008 — Present (1 year 1 month)
Lead a boutique Web application design and development studio, specializing in community and information visualization.
(Internet industry)
October 2007 — Present (1 year 4 months)
Currently in charge of all design and development. Compete to Conserve is a sustainability community for the rest of us. We're focused on helping you integrate sustainable solutions and practices into your life by helping you keep tabs on your goals and progress, as well as have fun by challenging other community members.
(Privately Held; 1-10 employees; Online Media industry)
January 2006 — Present (3 years 1 month)
Online magazine focused on conversational media. Produced the hit webcomics Shooting War (Warner Books 2007) and AD: After the Deluge, as well as NYTimes Bestseller Not Quite What I Was Planning (Harper Collins 2008).
(Publishing industry)
July 2006 — September 2007 (1 year 3 months)
(Partnership; 1-10 employees; Online Media industry)
January 2000 — May 2004 (4 years 5 months)
Web design, development consultancy which began as more of a technical marketing consultancy.
(Privately Held; 51-200 employees; Online Media industry)
July 1997 — March 1998 (9 months)
Ran the technology channel at Wired News, supervising a small team of staff writers and freelance stringers creating technology news stories and features for Wired's online news site. Moving from a monthly magazine schedule to three publishing deadlines per day, I burned out pretty quickly, I'm afraid.
(Privately Held; 51-200 employees; Publishing industry)
September 1994 — July 1997 (2 years 11 months)
BA, English, Mathematics, 1987 — 1991
interaction design, furniture design, new media art, architecture, urban planning