Modeler | Texture Artist
San Francisco Bay Area
Modeler | Texture Artist
San Francisco Bay Area
Low and High Character and Environment modeling, texturing, UV mapping, and rigging
Additional Skills:
Concepting, graphic design, and compositing
Software skills: Maya, 3D Studio Max, Zbrush, Headus UVLayout, Body Paint 3D, Deep Paint 3D, Viscious Engine, Affect Effects, Photoshop, Painter, Illustrator, Dreamweaver, Fireworks, and Sound Forge
Platform: Mac, Windows, and Unix