Thom Kozik

Thom Kozik

President at Nüko Entertainment

Greater Los Angeles Area

Current
  • President at Nüko Entertainment
Past
  • Managing Director - North America at Bigpoint
  • President at Wazap US
  • President / CEO at ZipClips, Inc.
Education
  • University of Maryland University College
Connections
500+ connections
Industry
Internet

Thom Kozik’s Summary

Over 20 years experience in the internet and software industries, with particular focus on Video Gaming. Previous firms including Yahoo!, Microsoft, Wazap, and Ashton-Tate. With experience across the board in; Business Development, M&A, Operations, Product Development, Marketing, and Sales. Have successfully led start-ups and multi-national public companies alike.

Thom Kozik’s Specialties:

Competitive & Strategic analysis, Revenue strategies and monetization, Financing & operations, Product design & management, sales management & operations,


Thom Kozik’s Experience

  • President

    Nüko Entertainment

    (Entertainment industry)

    April 2009Present (8 months)

  • Managing Director - North America

    Bigpoint

    (Internet industry)

    September 2008March 2009 (7 months)

    Bigpoint is a global leader in free-to-play web based MMO games, with almost 38 million players worldwide.

  • President

    Wazap US

    (Privately Held; 51-200 employees; Internet industry)

    January 2007May 2008 (1 year 5 months)

    Responsible for growing the US operations of the Internet's leading vertical search portal focused on Games and Gaming. Already the market leader internationally, Wazap provides gamers with the most comprehensive source of news and information available on all the hottest video games.

  • President / CEO

    ZipClips, Inc.

    (Internet industry)

    20062008 (2 years )

  • Director, Communications Committee

    Media, Entertainment, Technology Alliance

    (Internet industry)

    20062007 (1 year )

    METAL is a leading Los Angeles area group of key executives within the Media, Entertainment and Technology industries. The group provides top-tier networking opportunities within the framework of ongoing debate of current issues, as well as social gatherings.

  • Director, Business Development

    Yahoo!

    (Public Company; 5001-10,000 employees; YHOO; Online Media industry)

    September 2004November 2006 (2 years 3 months)

    Responsible for growing Yahoo!'s businesses in the Games industry.
    - P&L Responsibility
    - M & A opportunities
    - Strategic Partnerships
    - New content deals

  • EVP, Business Development / Co-Founder

    All-Seeing Eye, Inc.

    (Privately Held; 1-10 employees; Online Media industry)

    April 2003September 2004 (1 year 6 months)

    Developers of the leading Game Server Browser.

    * Helped guide the growth of the product by its original developers in Finland, to an installed base of over 12 million gamers worldwide.

    * Negotiated and executed the sale of the company to Yahoo! in Sept., 2004.

  • Chief Operating Officer

    Sorceron, Inc.

    (Privately Held; 51-200 employees; Information Technology and Services industry)

    June 2000April 2003 (2 years 11 months)

    Sorceron developed a MPEG-4 media application server for dynamically assembling streaming rich-media on-demand. Responsible for fundraising, strategy, marketing, management of product development process, day-to-day operations.

  • EVP/GM

    Wavo

    (Public Company; 201-500 employees; wavo; Computer Networking industry)

    September 1998June 2000 (1 year 10 months)

    Responsible for management of the firm's Consumer products divisions, I helped develop strategic relationships Virgin Entertainment, as well managing our exclusive partnership with the PBS television network. In addition to financing & M&A activities during the last year of my tenure, I coordinated investor relations for the publicly held firm.

  • President & COO

    MindShare Media

    (Public Company; 11-50 employees; Information Technology and Services industry)

    January 1994August 1998 (4 years 8 months)

    Founded one of the earliest leaders in Internet development, creating the initial web businesses for Discovery Channel Online, DirecTV, and online promotions for Mission:Impossible for both Paramount Pictures and Apple Computer. Additional clients included Microsoft, NBA, MLB, Speedvision, Outdoor Life Network and O'Melveny & Myes.

  • Business Development Manager

    Microsoft Corporation

    (Public Company; 10,001 or more employees; msft; Computer Software industry)

    April 1992January 1994 (1 year 10 months)

    Identified partnership opportunities for Microsoft's interactive televisions efforts with Hollywood and NY-based networks, studios and media companies. Managed the executive-level relationships between Microsoft and firms such as Disney, Discovery, Universal and others.

  • Program Manager

    Microsoft Corporation

    (Public Company; 10,001 or more employees; MSFT; Computer Software industry)

    September 1990April 1992 (1 year 8 months)

    Responsible for the integration of multimedia authoring capabilities into the Windows and Windows NT operating systems.

  • Manager, Distribution Marketing

    Microsoft Corporation

    (Public Company; 10,001 or more employees; MSFT; Computer Software industry)

    June 1989September 1990 (1 year 4 months)

    Developed the company's distribution plans and programs for the roll-out of Windows v3.0 to the marketplace. Worked with our largest distributors on sales and incentive programs to introduce the product, and build initial market acceptance.

  • Manager, Product Marketing

    Microsoft Corporation / GTSI

    (Public Company; MSFT; Computer Software industry)

    August 1987June 1989 (1 year 11 months)

    Managed the $12MM of annual sales (1997 levels) of Microsoft software and hardware to the Federal Government, as well as state and local governments.

  • Product Manager

    Ashton-Tate

    (Public Company; 5001-10,000 employees; TATE; Computer Software industry)

    June 1984September 1987 (3 years 4 months)

    Starting as a Field Engineering Manager to the launch of dBASE III Plus, my career at Ashton-Tate was focused on the needs of the developer community, and incorporating their priorities into our product designs.

  • Intelligence Analyst

    National Security Agency

    (Government Agency; 10,001 or more employees; Defense & Space industry)

    19791982 (3 years )


Thom Kozik’s Education

  • University of Maryland University College

    Computer Science 19791981


Additional Information

Thom Kozik’s Interests:

Adventure travel, Motorcycling, skiing

Thom Kozik’s Groups:

Media, Entertainment and Technology Alliance - Los Angeles, CA
Officer; Harley Owner's Group - Los Angeles Chapter

  •    Ashton-Tate Alumni (FATE LIST)
  •    Advertising & Marketing for Entertainment Executives
  •    Casual Games
  •    World Gaming Executives
  •    Yahoo Employees and Alumni Group
  •    Media Professionals Worldwide
  •    Microsoft Alumni (& Employees)
  •    Video Game Marketing Group
  •    Video Gaming Industry Executives
  •    VideoGame Professionals
  •    Browsergame Developers
  •    METal Int'l - The Media, Entertainment, Technology Alliance

Thom Kozik’s Contact Settings

Interested In:

  • career opportunities
  • consulting offers
  • new ventures
  • job inquiries
  • expertise requests
  • business deals
  • reference requests
  • getting back in touch

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