
User experience consultant at CVL
London, United Kingdom

User experience consultant at CVL
London, United Kingdom
A highly experienced, innovative and commercially astute senior information architect and customer experience consultant.
Has exercised both senior and Director-level responsibilities in a variety of leadership roles.
Creative vision, audience sensitivity, technical literacy and an passionate desire to create beautiful novelty are married with sophisticated aesthetics and powerful analytical skills in the origination of all interactive solutions.
Information architcture, user experience modelling, facilitation, synthesis and analysis, solution-generation in poorly defined problem spaces
(Privately Held; Management Consulting industry)
June 2009 — Present (2 months)
User research and testing
(Privately Held; Online Media industry)
October 2005 — Present (3 years 10 months)
Information architecture, user research, experience modelling, customer experience consultancy - it's all systems thinking.
NovaGaia helps organsiations to better understand the needs of their customers, and then designs communications that meet those needs in more pleasing, enjoyable and effective ways.
NovaGaia offers skills and services in the following four areas:
Information architecture & user experience consultancy - across web and mobile platforms and including design, usability, strategy and brand
Research, analysis and synthesis - of complex problems and solutions ranging freely across creative, design, usability, technical and change
Origination - helping to craft and communicate key concepts more effectively for both internal and external audiences, and including the design and creative copywriting of customer-focussed collateral.
Facilitation - including research exercises, workshops and collaboration sessions intended to manage change and leverage the best from the existing talents within an organisation.
(Online Media industry)
April 2009 — June 2009 (3 months)
Qualitative user testing, data analysis, persona development, software & web site expert evaluation, interaction design, information architecture and taxonomy, expert review - working on a range of Flow projects for the Post Office and BUPA
(Privately Held; Financial Services industry)
November 2008 — March 2009 (5 months)
User and industry research, persona development, high resolution wireframing, taxonomy development & process modelling
(Public Company; EMC; Information Technology and Services industry)
August 2008 — November 2008 (4 months)
Information architecture & taxonomy, interaction design, origination, expert review.
(Design industry)
June 2008 — July 2008 (2 months)
User research and IA for the BBC DMI portal
(Privately Held; 201-500 employees; Information Technology and Services industry)
September 2007 — June 2008 (10 months)
Information architecture & taxonomy, interaction design, user research, origination, expert review
(Privately Held; 11-50 employees; Online Media industry)
May 2007 — September 2007 (5 months)
User research and testing, interaction design, information architecture and taxonomy, expert review - working on a range of Flow projects for Yell, Skype, SmithBayes and BT
(Public Company; 501-1000 employees; Online Media industry)
April 2007 — May 2007 (2 months)
Experience modelling, information architecture & taxonomy
(Public Company; 501-1000 employees; Online Media industry)
February 2007 — March 2007 (2 months)
(Public Company; 1001-5000 employees; Online Media industry)
November 2006 — January 2007 (3 months)
User research, experience modelling, information architecture
(Public Company; 201-500 employees; Online Media industry)
October 2006 — November 2006 (2 months)
Information architecture & experience modelling – working on the client site at Canary Wharf, this was a rapid turn-around re-architecture of the London 2012 Olympic Games website.
(Privately Held; 51-200 employees; Online Media industry)
September 2006 — October 2006 (2 months)
Information architecture incvluding wireframing, process modelling, storyboards, site maps and taxonomies, use cases and questionnaires, user testing.
(Public Company; 5001-10,000 employees; Computer Games industry)
July 2006 — August 2006 (2 months)
Information architecture - wireframing, process flows, storyboards, sitemaps and taxonomies, site path diagramming, use cases and questionnaires & user testing
User-centered design - experience modelling, requirements capture, workshops & brainstorming, navigation modelling, persona development
(Privately Held; 51-200 employees; Design industry)
April 2006 — June 2006 (3 months)
Information architecture - wireframing, process modelling, storyboards, site maps and taxonomies, use cases and questionnaires, user testing
Experience modelling - facilitation, persona development, brand exploration
(Public Company; 1001-5000 employees; Textiles industry)
April 2006 — May 2006 (2 months)
Creative consultancy - helping to create new, more sustaibable packaging and marketing collateral; facilitation and change management; project management
(Privately Held; 11-50 employees; Design industry)
January 2006 — April 2006 (4 months)
User research - desk research, quantiative analysis, qualitiative interpretation, competitor reviews, user interviews, preparation of questionnaires,
Strategic experience modelling - synthesis of recommendations, generation of use case catalogue, preparing final report
Project management
(Public Company; 1001-5000 employees; FTID; Internet industry)
November 2005 — December 2005 (2 months)
Framfab (previously Oyster, now LBi) are one of the leading new media agencies in the country, with an international reputation for handling big digital brands. They famously live and die by the quality of their experience architecture solutions
E-commerce and account management process modeling, high-resolution wireframing and functional specification for the Medic-to-Medic “Map of Medicine” e-commerce web site.
(Privately Held; 11-50 employees; Online Media industry)
January 2005 — October 2005 (10 months)
Information architecture & experience modelling – for the two-year, £1.25 million Culture Online "Icons" project; for “Migrations”, a broadband Flash service for the BBC digital curriculum
Creative consultancy & brand development – for leading sustainability manufacturer Interface Europe Ltd; lifestyle portal Gas; Culture Online Icons
Systems integration & knowledge transfer – particularly in terms of modern information architecture tools and techniques, creative methodologies and brand development
(Privately Held; 11-50 employees; Online Media industry)
April 2002 — December 2004 (2 years 9 months)
Getfrank was a self-styled “free-range” creative consultancy. I was invited onto the company board to take on the role of Production Director in the Spring of 2003. I created Getfrank’s acclaimed creative methodology used to deliver solutions to the BBC, Channel 4, Interface Europe, the Museum of London, Ofcom, P&O and the Strategic Rail Authority.
Information architecture – overall responsibility for architecture of all company projects, with a specific emphasis upon the information architecture and interactive design components
Production direction – directing teams of producer-led designers and developers, facilitating and guiding the delivery of projects across the full range of company offerings
Operations – shared responsibility for the finances and the infrastructure of Getfrank, ensuring that both were sufficiently strong to effectively support the production effort
(Online Media industry)
1998 — 2001 (3 years)
PhD , Cognitive Psychology & Philosophy , 1989 — 1992
Creative writing, Ultimate frisbee, cooking fantastic curries