Christopher Lawrence

President at Stranger Entertainment

Greater Los Angeles Area

Current
  • President at Stranger Entertainment
Past
  • Lead Designer at Pandemic Studios
  • Project Lead & Game Designer at The Avalon Hill Game Company
Education
  • Belmont University
Connections
102 connections
Industry
Computer Games

Christopher Lawrence’s Summary

Christopher Lawrence has lived and breathed game design since his early childhood and was ecstatic to find out that he can actually make a living at it. For over a decade he has developed innovative and entertaining games and simulations professionally, providing creative services for commercial and government organizations.

While a game designer at the Avalon Hill Game Company, Christopher developed titles such as the highly-anticipated RuneQuest: Slayers role-playing series and created scenarios for the motion picture-based game Starship Troopers.

After making the move to sunny Los Angeles, Christopher served as lead designer at world-famous Pandemic Studios. Here he spearheaded development of the acclaimed strategy game Dark Reign 2 and designed the US Army version of Full Spectrum Warrior.

In 2001, Christopher founded Stranger Entertainment, a game development consulting business. Since then he’s developed cutting edge training and entertainment games with partners such as Mattel, Inc., the University of Southern California’s Institute for Creative Technologies, Quicksilver Software, Inc., the Defense Advanced Research Projects Agency, and the United States Army.

Currently, Christopher is developing a series of cognitive training games for the US Army. This lets him play soldier and visit random military posts without getting shot at.

Christopher Lawrence’s Specialties:

Creative direction, project management, game design, UI design, et al


Christopher Lawrence’s Experience

  • President

    Stranger Entertainment

    (Computer Games industry)

    July 2001Present (8 years 1 month)

    + Creative Direction
    + Project Management
    + Conceptual Game Design

  • Lead Designer

    Pandemic Studios

    (Computer Games industry)

    March 1999July 2001 (2 years 5 months)

  • Project Lead & Game Designer

    The Avalon Hill Game Company

    (Public Company; 51-200 employees; Computer Games industry)

    July 1997August 1998 (1 year 2 months)


Christopher Lawrence’s Education

  • Belmont University

    B.A. , History , 19901994


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