
Marketing/Creative Director for Second Life development, social media, web 2.0, interactive marketing & advertising.
San Francisco Bay Area

Marketing/Creative Director for Second Life development, social media, web 2.0, interactive marketing & advertising.
San Francisco Bay Area
Strategist, Interactive Producer and Creative Director with an extensive marketing, advertising, PR and interactive background spanning 20 years.
I've been helping companies that can't focus on the future because they may have been consumed by the task of keeping the doors open one more day. These companies have lost the ability to think 30, 90 or 180 days out. I help them get to where they want to go and provide a path to out of the woods.
strategy, design, interactive, Second Life development, advertising, ad campaigns, logo development, web development, public relations, branding, marketing communications
(Marketing and Advertising industry)
July 2008 — Present (3 months)
Define and deploy all marketing initiatives and advertising campaigns.
(Marketing and Advertising industry)
September 2007 — Present (1 year 1 month)
NWG is an marketing / advertising agency focused on strategy, branding and interactive. More recently, Nimbus has began working on Second Life projects for Fortune 500 companies.
(Non-Profit; 1-10 employees; Non-Profit Organization Management industry)
February 2003 — Present (5 years 8 months)
BooksForSoldiers.com is a 501(c)(3) non-profit that sends books, DVDs and video games to deployed US troops.
(Privately Held; 51-200 employees; Information Technology and Services industry)
November 2003 — March 2008 (4 years 5 months)
Rebuilding the company from the ground up with a focus on American metro sales for interactive services. Company closed due to ongoing lawsuit. But I am back in Cali baby!
(Marketing and Advertising industry)
1999 — 2006 (7 years)
A music-sharing start-up that was ahead of its time.
(Marketing and Advertising industry)
2003 — 2004 (1 year)
(Partnership; 1-10 employees; Marketing and Advertising industry)
July 2001 — August 2003 (2 years 2 months)
I served as co-founder and creative director. Opened up operations for clients in the San Francisco Bay Area.
(Privately Held; 1-10 employees; Marketing and Advertising industry)
1999 — 2001 (2 years)
The position of Interactivator can be best described as an Interactive Creative Director in boring, mundane, hyper-corporate language. Directed the agency's interactive projects and consulted on strategy, broadcast, print and animation for all clients. Damn fine place to work.
(Entertainment industry)
September 1995 — December 1997 (2 years 4 months)
NCIFA was a local association that aimed at building the North Carolina film industry by giving more opportunities to local filmmakers to tell their story.
(Public Company; Marketing and Advertising industry)
1992 — 1997 (5 years)
(Marketing and Advertising industry)
1994 — 1996 (2 years)
(Marketing and Advertising industry)
1995 — 1995 (less than a year)
Masters, Education, 2008 — 2010 (expected)
Following a distance learning curricula.
vintage european automobiles, cinema, animation, hiking, photography, travel
American Advertising Federation, Cousteau Society, EAA, Vintage Triumph Register, Facebook, Ad Club of the Triad, 48 Hour Film Festival
Winner “Blog Florida Blue Logo Contest” Florida Democratic Party, 2007
Winner “John Patterson PageTurner Award” for Promoting Literacy 2006
SXSW Film Festival
Winner “Make Your Mark” short film prize for 2003 SXSW Film Festival
ADDY Awards
ADDY® 2002 Collateral Interactive - “Your Independence” Independence Golf Club
ADDY Awards
ADDY® 2001 Industry Self-Promotion Interactive - “Up Close” BURRIS.com
Bryce 3D Award MetaCreations
MetaCreations - Excellence in 3D Bryce Art, March 1995
AOL
AOL - Design Artist of the Month 5/95, 9/95, 4/96