
Side FX Houdini Instructor at Scream School
Munich Area, Germany

Side FX Houdini Instructor at Scream School
Munich Area, Germany
Visual FX Programming
R&D (Maya API, Python, Houdini)
Developing for 3D production focused on providing the complex character rigs and Visual FX solution.
Project management and pipeline consulting
3D Development
Project Management
(Education Management industry)
September 2008 — Present (2 months)
Development of the Houdini courses
Instructing
(Management Consulting industry)
May 2008 — Present (6 months)
Project Management, Risk Management, Pipeline and TD Consulting for Film and Visual FX production companies
(Educational Institution; 51-200 employees; Entertainment industry)
September 2007 — Present (1 year 2 months)
Teaching Autodesk Maya
Modelling
Character Rigging
Dynamics
MEL
(Animation industry)
September 2001 — June 2008 (6 years 10 months)
Teaching Autodesk Maya,
Master classes, Workshops
My cources are:
Maya Basic.
Maya Unlimited,
Maya Character TD
(Privately Held; 1-10 employees; Internet industry)
October 2006 — February 2008 (1 year 5 months)
Planning and execution of Media projects for
3d, Industrial-, Web- design
Event management
(Public Company; 11-50 employees; Entertainment industry)
January 2007 — June 2007 (6 months)
Integration of the Cloth Syflex Pipeline,
Python and C++ programming,
Simulation and fine tuning of Maya animation`s scenes
(Public Company; 51-200 employees; Motion Pictures and Film industry)
August 2006 — January 2007 (6 months)
MEL and Maya API development for Special FX and Hair pipeline
Particle and Fluid Simulation
(Public Company; 11-50 employees; Animation industry)
January 2004 — April 2006 (2 years 4 months)
Character rigging and skinning
Muscle Setup
Cloth and Rigid BD pipeline development
Scenes simulation
Programming
(Motion Pictures and Film industry)
2004 — 2005 (1 year)
(Public Company; 11-50 employees; Motion Pictures and Film industry)
June 2003 — June 2004 (1 year 1 month)
(Public Company; 11-50 employees; Animation industry)
September 2002 — April 2003 (8 months)
(Marketing and Advertising industry)
2002 — 2003 (1 year)
Computer Graphics 1999 — 1999
Maya MEL and Dynamics course
Applied Art 1990 — 1995
Business Contacts, Business Networking, 3D, Consulting, Digital tutoring, music, events