Simon Stevenson

Simon Stevenson

Engine Programer at Krome Studios

South Brisbane Area, Australia

Current
Past
Education
  • Qantm
Connections
113 connections
Industry
Computer Games
Websites

Simon Stevenson’s Summary

Engine programmer

Simon Stevenson’s Specialties:

C++, C#, HLSL, Graphics, Engine


Simon Stevenson’s Experience

  • Engine Programer

    Krome Studios

    (Privately Held; Computer Games industry)

    February 2009Present (6 months)

  • Programmer

    Pandemic Studios

    (Privately Held; Computer Games industry)

    August 2003October 2008 (5 years 3 months)

    Gameplay programmer on Destroy All Humans!
    Gameplay programmer on Destroy All Humans! 2: Make war not love.
    Engine programmer on an unannounced title.
    Engine programmer on another unannounced title.


Simon Stevenson’s Education

  • Qantm

    Diploma of I.T. (Software Development) specialising in games , 20022002

    Scholarship entry.


Additional Information

Simon Stevenson’s Websites:

Simon Stevenson’s Interests:

Game development, Programming, New technology, Games, Microelectronics, Computers, Cycling

Simon Stevenson’s Groups:

IGDA

  •    International Game Developers Association
  •    C++ Professionals
  •    IGDA Tools SIG

Simon Stevenson’s Contact Settings

Interested In:

  • career opportunities
  • job inquiries
  • expertise requests
  • business deals
  • reference requests
  • getting back in touch

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