
Engine Programer at Krome Studios
South Brisbane Area, Australia

Engine Programer at Krome Studios
South Brisbane Area, Australia
Engine programmer
C++, C#, HLSL, Graphics, Engine
(Privately Held; Computer Games industry)
February 2009 — Present (6 months)
(Privately Held; Computer Games industry)
August 2003 — October 2008 (5 years 3 months)
Gameplay programmer on Destroy All Humans!
Gameplay programmer on Destroy All Humans! 2: Make war not love.
Engine programmer on an unannounced title.
Engine programmer on another unannounced title.
Diploma of I.T. (Software Development) specialising in games , 2002 — 2002
Scholarship entry.
Game development, Programming, New technology, Games, Microelectronics, Computers, Cycling
IGDA