Mike Spiegelman

Writer and Game Developer

San Francisco Bay Area

Past
  • Assistant Producer, contractor at Maxis
  • Associate Producer, contractor at Oglivy One RedWorks
  • Associate Producer at LeapFrog SchoolHouse
  • Quality Assurance Lead Tester at LeapFrog
  • Quality Assurance Tester at Sega of America (via Spherion Personnel)
  • Game Developer, Backstage Pass: The Ultimate Rock ‘n’ Roll Trivia Game at Berkeley Systems
  • Game Developer, Austin Powers: Operation Trivia at Berkeley Systems
Education
  • Brandeis University
Connections
62 connections
Industry
Computer Games

Mike Spiegelman’s Summary

Software producer, game developer, and content writer with experience in print, online media, and video games.

Mike Spiegelman’s Specialties:

As a producer, I'm skilled in developing story-driven activities, creating schedules and budgets, and conducting user testing. As a writer, I'm exceed in humorous and engaging material.


Mike Spiegelman’s Experience

  • Assistant Producer, contractor

    Maxis

    (Public Company; 501-1000 employees; Computer Games industry)

    April 2007July 2007 (4 months)

    • Oversaw relations between Production and Quality Assurance for MySims, a Nintendo Wii title. Managed Nintendo Standards, maintained bug base and assets throughout production stages.
    • Communicated efficiently among developers, producers, QA and other departments.

  • Associate Producer, contractor

    Oglivy One RedWorks

    (Public Company; 1001-5000 employees; Marketing and Advertising industry)

    March 2007April 2007 (2 months)

    Managed production of Internet banner ads for notable advertising agency.
    • Oversaw production with copywriters, art department, QA, and producers.
    • Created schedules, set up conferences, and manage assets using Microsoft Product and Excel; Adobe Photoshop, Flash, and Dreamweaver; and LotusNotes.

  • Associate Producer

    LeapFrog SchoolHouse

    (Public Company; 201-500 employees; E-Learning industry)

    August 2004January 2007 (2 years 6 months)

    Produced products aimed for school systems. Products developed for the venerable educational software company include Flash-based animation, screen-based handheld games, and paper-based multimedia titles, including the recently released ReadingPro series.

    • Developed creative content, designed concepts, wrote scripts, constructed gameplay, crafted dialogue, and outlined art models, among other artistic tasks.
    • Managed internal and external departments from project inception to final completion. Guided internal teams throughout creative and production processes to meet tight deadlines. Oversaw contractors and in-house production teams, including creative, editorial, audio, implementation, and QA testing.
    • Created and maintained schedules using Microsoft Project. Created budgets and tracked monthly reports (“actuals”) based on input from various departments.
    • Wrote project plans and Product Requirement Documents for upcoming products.

  • Quality Assurance Lead Tester

    LeapFrog

    (Public Company; 201-500 employees; E-Learning industry)

    February 2002July 2004 (2 years 6 months)

    • As Lead Tester, wrote test plans, managed and scrubbed bugbase, wrote bug reports, and corresponded with producers and contractors.
    • Tested products on all of LeapFrog's flagship toys, including LeapPad, Leapster, and others. Handled several high-profile licensed titles.

  • Quality Assurance Tester

    Sega of America (via Spherion Personnel)

    (Public Company; 501-1000 employees; Computer Games industry)

    June 1999February 2001 (1 year 9 months)

    Actual duration: 11/00 to 2/01, 6/99 to 10/99
    • Tested third-party titles from the launch through the cancellation of the Sega Dreamcast.
    • Wrote bug reports and game evaluations.

  • Game Developer, Backstage Pass: The Ultimate Rock ‘n’ Roll Trivia Game

    Berkeley Systems

    (Public Company; 51-200 employees; Computer Games industry)

    October 1999May 2000 (8 months)

    • Wrote jokes and trivia questions for CD-ROM computer “casual” game Backstage Pass: The Ultimate Rock ‘n’ Roll Trivia Game.
    • Helped to develop and edit various gameplay elements, including writing comedy sketches.
    • Researched history of and trivia about popular culture and music.

  • Game Developer, Austin Powers: Operation Trivia

    Berkeley Systems

    (Public Company; 51-200 employees; Computer Games industry)

    November 1998April 1999 (6 months)

    • Wrote jokes and trivia questions for CD-ROM computer “casual” game, Austin Powers: Operation Trivia.
    • Helped to develop and edit various gameplay elements, including writing comedy sketches and game introductions starring characters from the Austin Powers movies.
    • Researched history of and trivia about popular culture.


Mike Spiegelman’s Education

  • Brandeis University

    19871992


Mike Spiegelman’s Contact Settings

Interested In:

  • career opportunities
  • consulting offers
  • new ventures
  • job inquiries
  • expertise requests
  • business deals
  • reference requests
  • getting back in touch

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