
Software Engineer/System Integrator for KLZ Innovations
Winnipeg, Canada Area

Software Engineer/System Integrator for KLZ Innovations
Winnipeg, Canada Area
Have lead teams of programmers to create 3D games, have experience in system integration and end-user training. My goal is to be challenged and continue learning new techology continuosly. Having worked in industries as diverse as document management/workflow systems, TV and Radio Broadcasting software, and video games, provided there is challenge in the work at hand, I'm flexible about what the 'job title' is.
C and C++ Programming, Pascal programming, Basic programming, 3D game programming, Win32 API programming
(Computer Software industry)
November 2003 — Present (5 years 9 months)
Responsibilities vary from integrating our news production system on customer sites to developing the technology deployed. Maintain the field version of the product, and work with R&D team on prototype clients for forthcoming technologies. Projects I have had primary responsibilities for include automated update and release distribution, instant messaging (client and server) in our news system, and prototype database clients used in a variety of projects.
(Privately Held; 11-50 employees; Computer Games industry)
August 2003 — January 2006 (2 years 6 months)
Led Software Engineering team at this startup company. Produced a working prototype of an MMO title in around 18 months. Primary area of responsibility was producing working 3D game client, and network programming to tie into server framework.
(Computer Software industry)
2001 — 2005 (4 years)
(Computer Software industry)
2001 — 2003 (2 years)
(Public Company; Computer Software industry)
1998 — 2001 (3 years)
1998 — 2001
B.Sc , Biology , 1989 — 1998